Tiered Arena FAQ

Discussion in 'Events FAQ’s' started by Malaikat, Mar 24, 2022.

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  1. Malaikat

    Malaikat Board Administrator Team Darkorbit

    General information
    Go full throttle and bring the fight to your rivals in the Tiered Arena! Battle and win to gain Reputation, climb the ranks and get amazing rewards! Show everyone who's the toughest pilot in the galaxy!

    This new Tiered Arena is a PvP event, and all players need to score Reputation points by defeating other players on the following battle maps: Tiered Arena (High), Tiered Arena (Low).

    The Reputation points are calculated by the damage you’ve dealt to the defeated player on these battle maps. If you battle against a player from your own company, this won’t cause a penalty. You need to deal more than 10% damage to the defeated player HP to gain any Reputation points. Those points are only earned when defeating an enemy in the designated map and within the even time period.

    All players will be separated into two different Tiers and each player will be rewarded based on your respective rank in your Tier. The Tiers are:
    • Low Tier (Levels 8 – 20)
    • High Tier (Level 21 onwards)
    There will be nice Ranking rewards also for the Low Tier players so that they also have the chance to gain the Top Tier Rewards!

    Each time the event runs, it will have a total runtime of 3 days and it will be opened twice a day during the following time frames:
    • Morning run: From 8:00 to 12:00 am (LST)
    • Evening run: From 8:00 to 12:00 pm (LST)
    Between each event cycle, there’s a cool-down period to give you enough time to prepare for the next event cycle.

    Take advantage of the different Fever Effects during selected hours each day! Enjoy boosts to ships and free repairs at your base or at the nearest gate if your ship is destroyed on Tiered Arena maps.

    In the beginning of the event, all players start with a Reputation score of 250. Whenever you win or lose in PvP battles, your Reputation will be affected. Your aim is to get the highest Reputation score in your server! But be aware that winning against the same player repeatedly in a short time span will lead to lower gains in reputation points!

    Benefit from the Reputation bonus that is granted for the first 10 unique player kills of the day!

    The event rewards will be given out according to the highest final scoring of the players at the end of each day.

    Reputation score will reset back to 250 on the second and third event cycle.

    For example:
    • On the first event cycle, e.g. Monday, all players start with 250 Reputation score
    • Ranks will be consolidated at the end of the day, 23:59 LST
    • All rewards will be distributed on the following cool-down day, Tuesday 0400 LST
    • On the second event cycle, Wednesday, players start again with 250 Reputation score
    • Ranks will be consolidated at the end of the day, 23:59 LST
    • All rewards will be distributed on the following cool-down day, Thursday 04:00 LST
    • This process is repeated for the third event cycle (Friday).

    If you aren’t able to rank in the 100, there are also Participation rewards. You need to reach a minimum of Reputation points that is required to be eligible for the Participation rewards. Participation rewards will also be given out at the end of each day, as per Ranking rewards.


    New Tiered Arena Maps
    There will be some new Unique Tiered Arena maps in this event. These maps can be entered via a Portal at the respective Home Base (X-1 map). Only on these maps, points can be scored.

    The Portal appears for players of all levels. If you enter, your level will be checked automatically and you will be sent to the respective Tiered Arena map (Low tier or High tier).
    If you’re below level 8, you won’t be able to enter the event.

    If you gained a level during the course of the event, you remain in the rank that you were initially sorted into at the start of the event day. Like this, we want to prevent confusion in case you gain or lose reputation during the event run and avoid a possible change into another tier.

    If you remain on a Tiered Arena map after the event ends, you will be sent back to your home map.


    PvP Protection
    All aspects of PvP Protection will be the same like in the last events. PvP Protection will be removed once you enter the Tiered Arena maps!

    If you lose reputation 3 times in a row within 60 minutes, you gain a PvP protection for 60 minutes. Please note that only players who have level 17 and below can get a PvP protection. When under PvP protection, you cannot be attacked by other players unless you attack someone else first or if you re-enter a Tiered Arena map.

    If you gained a 60 minutes PvP Protection via dying 3 times in a row within 60 minutes inside a Tiered Arena map, the PvP protection will be removed when you exit the map. If you died and revived in a Tiered Arena map, your PvP Protection will continue. It only gets removed when you exit and re-enter a Tiered Arena map.

    The PvP protection will be removed if a player in PvP protection uses the following items:
    • Mines such as ACM-01
    • Special ammunition such as EMP-01
    • Tech items such as BT-1, ECB-1, Chain Impulse
    The PvP protection will also be removed if a player in PvP protection
    • enters TDM, Training Ground, UBA, or Refraction Zone
    • shoots a Spaceball
    • captures a beacon (during Capture the Beacon/ Sector Control event)

    Reputation System
    In the beginning of the event, all players start with a Reputation score of 250. Whenever you win or lose in PvP battles, your Reputation will be affected. Your aim is to get the highest Reputation score in your server! The Reputation rank will remain below the player’s name during the event on all maps (for players level 8 and above).

    You need to deal a minimum of 10% of the opponent's total HP in order to qualify.

    Reputation can only be increased / decreased while fighting on the Tiered Arena maps. If an opponent shot the player and left the Tiered Arena map, it’s possible for the opponent to get reputation if the player died on the Battle map. There are 2 important things to notice:
    1. The former 1.5x multiplier to Reputation gain/loss when fighting on the Galactic Strife maps will be removed in this event.
    2. The PvP protection that you gain if you lose reputation 3 times in a row within 60 minutes (see explanation of PvP protection) will not apply if a player dies on non-Tiered Arena Maps!
    The reputation will be calculated like the following:
    • If the player deals 80% of damage to the player that lost, then the reputation gained will only be 80%
    • Only the top 2 damage dealers to the player will get points
    • If any of the damage dealers deals less than 10% of the total damage, the player doesn’t get points.
    The smaller the difference in reputation between you and your opponent, the more reputation you can gain! If the difference in Reputation is too large, it is possible you do not gain any points. Reputation gain also depends on the amount of damage dealt to the losing opponent. If there is more than one player attacking the losing player, only the top 2 damage dealers will gain Reputation (based on their damage dealt). If you deal too little damage, it is possible to not gain any Reputation.

    For example:
    • Player A has reputation 920 and Player B has reputation 900 -> the reputation difference is 20
    • If A wins, A will gain 30 reputation and B will lose 30 reputation.
    • Player C has reputation 1000 and Player D has reputation 500 -> reputation difference is 500
    • If C wins, C will gain only 10 reputation (less reputation compared to A's win) and D will lose 10 reputation.
    Please note that numbers mentioned above are only an example to explain the system and are not accurate to the actual reputation awarded.

    If the reputation difference is too large, it is also possible to not gain any points (and it will still affect your Reputation per Kill rank!)

    Targeting the same player repeatedly also reduces the Reputation gained each time you win. The number of times you win against the same player within a day will be tracked and added to the reputation points calculation.

    The time span is reset at 00:00 LST each day.

    For example:
    • Player A kills Player B in a PvP fight entirely by himself at day 1 (00:01)
      • Player A’s value of “Consecutive Player Wins” against Player B equals 1
      • Player A gains the full reputation gained from killing Player B
    • In the next hour, Player A kills Player B again
      • Player A’s value of “Consecutive Player Wins” against Player B equals 2
      • Player A only earns half the reputation gained from killing Player B again
    • Player A kills Player B in a PvP fight entirely by himself at day 2 (00:01)
      • Player A’s value of “Consecutive Player Wins” against Player be is reset and equals 1 again
      • Player A earns the full reputation gained from killing Player B
    Summary: Winning against the same player repeatedly in a short time span will lead to lower gains in reputation points.


    Reputation Bonus
    For the first 10 unique player kills of the day, the reputation is increased:
    • This only affects the winning player’s end gain. It doesn’t affect the loss amount from the opponent.
    • The list of unique players killed along with the bonuses will be reset at 00:00 LST each day.
    • Reputation gain is 1.5.

    Fever
    Take advantage of the different Fever Effects during selected hours each day! Enjoy boosts to ships and free repairs at your base or at the nearest gate if your ship is destroyed on Tiered Arena maps.

    The “Fever” takes places at the following times (all LST):
    • Morning Fever Time: Between 10:00am to 12:00am (2 hours)
    • Evening Fever Time: Between 10:00pm to 12:00pm (2 hours)
    If the ship is destroyed on the Tiered Arena Maps, it can be repaired for free in Home Base or at the nearest gate.

    During each Fever Time slot, selected types of ships will have special buffs applied:
    Set 1: On Friday, 25th March 2022
    Affected ShipsEffects
    Diminisher
    Zephyr
    Spectrum
    Sentinel
    Berserker
    Mimesis
    Orcus
    Solace
    Solace Plus
    +25% Evasion
    +20% HP
    -25% Skills Cooldowns

    Set 2: On Monday, 28th March 2022
    Affected ShipsEffects
    Goliath
    Goliath-X
    Goliath Plus
    Berserker
    V-Lightning
    Tartarus
    Retiarus
    Solaris
    Solaris Plus
    Centurion
    +25% Damage
    +10% Speed
    -25% Skills Cooldowns

    Set 3: On Wednesday, 30th March 2022
    Affected ShipsEffects
    Vengeance
    V-Lightning
    V-Avenger
    V-Revenge
    V-Adept
    V-Corsair
    Pusat
    Zephyr
    Mimesis
    Citadel
    Citadel Plus
    +20% Damage
    +10% Shield
    -25% Skills Cooldowns


    Ranking Rewards
    The rewards for the Reputation Ranking will be given to the Top 100 players based on their Reputation score for the day.


    Reputation Ranking Rewards
    This is based on your Reputation at the end of the event.
    RankReward
    1.250 Diametrion
    50,000 Uridium
    5,000 Seprom
    15,000 UCB-100
    1,500 RSB-75
    700 IDB-125
    2.200 Diametrion
    45,000 Uridium
    4,000 Seprom
    13,000 UCB-100
    1,300 RSB-75
    600 IDB-125
    3.150 Diametrion
    40,000 Uridium
    3,000 Seprom
    12,000 UCB-100
    1,200 RSB-75
    500 IDB-125
    4. – 5.100 Diametrion
    20,000 Uridium
    2,000 Seprom
    7,500 UCB-100
    700 RSB-75
    250 IDB-125
    6. – 10.50 Diametrion
    10,000 Uridium
    1,500 Seprom
    6,000 UCB-100
    600 RSB-75
    150 IDB-125
    11. – 25.40 Diametrion
    7,500 Uridium
    1,000 Seprom
    4,000 UCB-100
    400 RSB-75
    100 IDB-125
    26. – 50.30 Diametrion
    5,000 Uridium
    900 Seprom
    3,000 UCB-100
    300 RSB-75
    75 IDB-125
    51.-100.25 Diametrion
    2,500 Uridium
    750 Seprom
    2,500 UCB-100
    150 RSB-75
    50 IDB-125


    Participation Rewards
    These rewards will be given out to players who participated but couldn’t make it into the Top 100 Ranking. Please note that you need to reach a minimum of Reputation value required in order to be eligible for the Participation Reward. This minimum is 300 Reputation Points.

    Participation Reward1,000 Uridium
    250 Seprom
    1,000 UCB-100
    50 RSB-75
    20 IDB-125