[UI] A test in test server

Discussion in 'General Archive' started by batata, Apr 8, 2017.

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  1. batata

    batata User

    Hello
    So if u read the comments on DO videos and feedback u will notice that almost everybody whants an oldshool server. This because nobody is in the moth to do boring things while being poped by overpowered ships for 2 years to get (hopefully) the best gear. I think u dont realyse the potencial this server as, there are very few games that are free-to-play (for real) and dont have psycadelic cartonish graphics however there are alot of players that seek this to elements.

    So i whanted to propose that u open test server, removing all ufe gear (including those noob ships), ajp-01 cpu and mccs and leave it open for 2 weeks or so.

    This way u will get an impression of how many players u would get (that will be alot). Also, by playing it yourself u would realyse that it is far better than the sad joke we have now.
     
    theOtherKey likes this.
  2. Maybe test 3 server and leave out all updates, bio, upgrades, gates, and the ability to buy anything with cash. Then watch to see if people can just "play" for once.
     
  3. batata

    batata User

    It would be fine if they left cosmetics as they need to make money from somewere :D.
    Lets hope dev realyse how much money they can make from cosmetics /old DO combo:rolleyes:
    Btw your all credits project is boss :cool:
     
    Last edited: Apr 8, 2017
  4. Thank You, maybe if the take your suggestion, more people will try to do what I am doing. Reminds me, time to post an update.
     
    theOtherKey likes this.
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