[UI] Alien damage

Discussion in 'General Archive' started by ZÿИΛPS™, Jun 2, 2019.

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  1. [CRY] ZÿИΛPS™:
    I have been doing a damage quest and realised that it is better to hit aliens on x1 or x2 because it takes longer to kill and distributes more damage on a single alien.
    It is logical but unfair.
    Example:x4 does 100 damage to a single alien (Quicker).
    But if i use x2 it ends up 110 damage...(slow).

    My point about this is, I want to get the Quest done in the shortest time, however, if I use strong ammo it doesn't help with the extra damage.
    The other point is, the aliens are scattered far and wide, therefore, using good ammo is actually a waste of time and money.
     
  2. USA|Czerka

    USA|Czerka User

    So what is your conclusion?

    Use the PET alien locator gear to find the NPCs, and put a few radar protocols on to extend it's range.
     
  3. What??? AFAIK all “damage player/npc” quests are based on hull damage. The ammo you use is irrelevant as you’ll do the same amount of damage to the hull, the only factor it changes is ttk.
     
  4. Haven't got a clue what you are trying to explain? Only can make out the word irrelevant?