[UI] CBS Rework

Discussion in 'General Archive' started by ๖ۣۜβÏØЯŊÏ™, Nov 12, 2015.

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  1. After Darkorbit put ring in game it is almost impossible to keep bases against an attack of 4-5 players which before Ring was preety easy. So I think right now we need also CBS rework. We need double HP for every module and hull now cause it is almost impossible to defend a module when 2 UFEs with ring come and attack it, making cbs vulnerable to every attack. Also u can change ring formation so it doesent deal any damage on cbs so at least players that got cbs got a chance to defend it and will make easier to guard bases. Right now u can have 5 players guarding but when 5 players from another clan with ring come and attack it will take 1 or 2 grouped attacks to get cbs out and that is useless for clans that own cbs so it will help in guarding bases even when u dont have 10 players to guard it. Also modules should be changed to multi targets avoiding players that come in a spectrum getting all dmg while clan mates popping cbs without being shot from cbs.
     
  2. I agree with this cause also for me and my clan is impossible guarding bases whereas before it was better so you can remove ring so it dont deal any dmg on cbs and we can have old formations and old fights for cbs again. +1 from me
     
  3. Just start using Citadels, if you want to really guard a CBS you all need to use Citadel and you will save it 100%
     
  4. We tried that Deidara but it didnt work too good...
     
  5. The base gets an shield protection until all the modules are blown up...then the base is free for blowing up. The way it is now the attackers just make a beeline toward the base and ignore the modules.
     
  6. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
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