[UI] Changes necessary for the game.

Discussion in 'General Archive' started by recursos☺☺, Sep 15, 2016.

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  1. More before we have to put 3 things for this game, the Citadel and other ships not become damaged:
    1.Extras infinite, because the CPU 10 slots even with the Citadel's not for all extras in a configuration (14, more than 20 extras) and UAVs are used with shields and lasers for extras nobody will use them not unless you want to reduce damage or shields bataha what would be crazy .A Aegis she does not need ammunition to suck shield or repair robo what makes you +2 extra slots left for those who know how to use.
    2. Bilge like 1% hp of the ships as Aegis and Citadel has cellars of 0.72 ~ 0.73% of the first hp, and other types of ships has as basement equal to number of slots lasersx100 (in other words 0 57% of hp + or -), with exception of Pusat and leonov base maps = 1.000, and Tartarus = 1.500.Ou is, the calculation basement ta different and we need seporm and ores in high amount for all then with basement most a little introduced improvements to the game.
    3. An extra that allows us to change the speed to first slots G3N-7900 generators, so we can change our speed by escudos.Pois first 20 slots to shield generators is very little for a Citadel in a fight with this she could have 30 or more and formations as a ring and piercing besides spending high uridium decrease in lasers (where the citadle few tme) and shield (thus so when already know who will win without much of a fight shield) .And also 8,000, for a higher price than a shell of the 10,000 strength, to regenerate 500 (6.25%) / + 100 (+ 1.25%) of the normal force and that it can with propellants (the auction) and like in regeneration of strength of a SG3N-b02 (500)?
    I know all the above could be placed in the Update & IdeaPool so I'll put, however we have a problem in the forum to put her ideas and never go to the game.
    For things like display shells in numbers, cia base hp and setting things on the ship to Balancia them in combat (the latter has not even put in the Update & IdeaPool yet), most know that if put would see the following:
    Pusat = the correct would it be 17 sltos for lasers and 13 for generators (for it besides spending more ammunition when in use, if the current does not have 16 LF4 or more it not consiguira fight a goliath surgeon, inluencia or damage skills .
    Citadel = not need to travel more precise target marking, because the sights tank and shoot at the target, and speed first 250 (it does not need Turbo type travel after the tak is not to escape), in addition to thus be able to use all both abilities.
    Spearhead = No precise target marking, more accurate travel (Turbo), because we need speed to escape enemies besides spy them and thus can also use 4 skills together to for 3.
    4.Change ships so we can use them to fight and better condicona them the game.

    Explicacion:
    2.1
    I come to propose that we change the ships in charge for the collection and shipment of raw materials through the Skylab.
    The change is the increase of cargo ships for beginners need to collect more to earn more credits for the auction, or use in the store, and it is so put the basement equal to 1% of hp first of the ships which for me is already good , and hence we will have to change:
    Phoenix:
    10k hp first and
    100 basement
    Liberator:
    40k hp first and
    400 basement
    -in other 1% of the first hp more than the current basement:
    Leonov (standard / basemaps)
    640/1600
    Piranha
    640
    Nostromo (no designer / Diplomat / Emissario / Ambassador)
    1,200 / 1,400 / 1,600 / 2,200
    Defcon / Yamatho
    1,600 / 1,400
    bigboy
    1,600
    Spaearhead and S-ships
    1,000
    Vengeance / Pusat / V-lightning
    1,800 / 1,250 / 1,800
    Goliath / Centaur / Saturn
    2,560 / 2,816 / 3,072
    G-ships (skills)
    2,560
    Tartarus
    2,600
    Aegis and The ships
    2,750
    Citadel and C ships
    5,500
    Also know we have the protocols of load increase pet, most do not serve anything for shipments of Skylab, and often sent the seprom skylab to help in the game and Promerium to sell and earn more credits than collecting when we are full okay that rancamos lot and got many credits more and lower lvl that only can go up to the x-4 can not not collect much because the load fill and have to go on the basis sell unless they have a pet more like spends so good gasoline and sell when not the more to collect.
    Attention: this up so valera for hp first then if you increase the horsepower of your ship up your basement not increased because of hp.Mais u can still use it normally uses to increase it in the extras and that skiltree.So hp hp lose your basement had decreased proportionally. Kind:
    Phoenix
    10,000 hp 100 hp first-
    100 basement - 1 basement
    Citadel
    550,000 hp first- 5,500 hp - 100 hp
    5,500 of basement - 55 of basement - 1 basement
    Note: if you happen to modify the hp first of the ships the holds also changed type:
    Goliath:
    260,000 hp first - 2,600 hp - 100 pv
    2,600 of basement - 26 basement - 1 basement
    bigboy
    300,000 hp first - 3,000 hp - 100 pv
    3,000 basement - 30 basement - 1 basement
    Citadel
    600,000 hp first- 6,000 hp - 100 pv
    6,000 basement - 60 of basement - 1 basement

    3.1
    I explain how this worked extra:
    extra new, cost 125,000 uridium for ships (SG-X).
    When placed on the ship will be used only once a ship by configuration in the hangar, when used in the same ship will not make more effect, so the effect will be caused a single time.The effect will be:
    your speed will be first transformed into slots G3N-7900, which you will be able to sell and replace with shield generators, however lost initial speed if you do this.
    Like a citadel:
    you have with her first 250 first.E speed putting this extra you will replace this first speed by G3N-7900.Ela generators continued to speed, more speed now first will be 0, and you will have 25 slots with a motor configuration may switched them for shields, remembering that if you change all stayed with 0 speed.
    Like a bigboy:
    you have with her first 260 first.E speed putting this extra speed you will replace this first by G3N-7900.Ela generators continued to speed, more speed now first will be 0, and you will have 26 slots with a motor configuration may switched them for shields, remembering that if you change all stayed with 0 speed.
    Like a Phoenix:
    you have with her first 320 first.E speed putting this extra speed you will replace this first by G3N-7900.Ela generators continued to speed, more speed now first will be 0, and you will have 32 slots with a motor configuration may switched them for shields, remembering that if you change all stayed with 0 speed.
    And for beginners we sg-01:
    price: 3,500 uridium
    That will turn 10 speed first in 1 slot with G3N-7900.
    This can be used while you have the initial speed, the once you use the item it disappears in your extras for this purpose; for it for a player with a ship:
    Like a Citadel will have to spend a single ship = 87,500 uridium in all 25 using these.
    Type a bigboy will have to spend a single ship = 91,000 uridium altogether using 26 of these.
    Like a Phoenix will have to spend a single ship = 112,000 uridium in all 32 using these.
    Note: engine generators generated by these extras were marked with symbols belonging and can not be used in other ships, they are the same that was placed the CPU of the SG type.
    Rules:
    1.If has 0 speed, you must not use this type of extra on the ship. He appeared in the inventory, more can not be used as the maximum that you can use it up to have 0 speed.
    2.The speed in this case will be shown as 0 in the hangar and speed skills worked, more so if you maintain a speed above 0.
    3. If your speed is 0 its ability remained inactive until it has speed for a motor generator in any configuration.
    4.The pet had been without any design speed if your speed is 0 because his speed depends on the speed of the ship.
    5.Mines and items disaceleration and freezing functioned as its initial speed that you now have to use this add-on:
    Speed = 250 125 (50% mine) or item%
    speed = 10 5 (50% mine) or item%
    6.Saboteur as he does not draw speed who is already at 0, so you will have to worry about the damage it more remember that with it you can not run away from the place or when someone shooting at you.
    7. If you get 0 speed in two configurations you will not die, most not be shaken out of place also, the warp will be able to help more if you do and put yourself in danger will slowly die.
    8.Do not no limit of items of this type bought more yes, there is a limit to use the ship that is it has initial rate above 0 and divisible by 10, type 10.20 ... 380; is to sg-x or sg-1.
    I explain better:
    The item does not cost less than 100,000 uridium, and is by ship in the hangar;
    let's assume you have a goliath and a vengeance in two hangars:
    -on goly you put in the extras, and soon appear more 30 slots with g3n-7900.No though it disappears after it is put in the extras, then will not have to sell lo.Mais if you try to put appeared new that is already in use .
    -on V-pusat in another hangar, you put another this item in the extras, and soon appear more 37 slots g3n-7900.No however it disappears after it is put in the extras, it will not sell as lo.Mais if you try place appeared new that is already in use. And not to use of a ship to another.
    However not dara slots more, he trasformara your speed first in slots with engines.
    Phoenix = 320 speed = 32 slots with G3N-7900 (not are 310%), not as the only item can be used once a ship, in addition to not occupy space in the extras because it becomes a fixed item of the ship, you can not be sold or seen in the inventory one time used:
    Liberator = 330 speed = 33 sltos with G3N-7900.
    Piranha = 360 speed = 36 slots with G3N-7900.
    bigboy = 260 speed = 26 slots with G3N-7900.
    spearhead = 370 speed = 37 slots with G3N-7900.
    goliath and Aegis = 300 speed = 30 slots with G3N-7900.
    vengeance and v-lightining = 380 speed = 38 slots with G3N-7900.
    ships with the same first equal speed the effect will be like, that is:
    Aegis & goliath
    v-pusat & spearhead
    vengeance & v-lightining
    nostromo & leonov
    In short:
    You know the initial velocity of all ships?
    I will show you with prints:
    Phoenix:
    [​IMG]
    Give you buy or assemble the item sg-x =
    [​IMG]
    And you put it in the extras, it disappears (some must refresh the page), and then appear slots with engines:
    [​IMG]
    And in the configurations and the game became so if you replace it, you can now condition if you wanted:
    [​IMG]
    Ready when you try to put sg-x, again he indicated:
    [Not can put this item in this slot, as is already in use]
    And if you look at the inventory, not appear and can not sell this because it is already in uso.Mais yes will be able to sell it, if not use the ship. And the other ships that you have remained normal without the effect of sg-x because it only runs a single time by ship, then to another will have to buy another sg x-so you get the same effect.
    That is, if you replace everything you stayed with 0 speed, which forbade you this time to use skills with travel or combustion. On the other hand remained more shield, indicating that you will have a greater survival in the game because of more shells, more slow to morrer.No However, some ships if not have any formation of caragangueijo or full thickness of the shells shall be equal to the pet slower shells dao at most 80% of absorption then 20% of the damage usually already come to hp.E as some players dao more than 100,000 of damage, it will not matter; so that depending on the ship will make equal the citadel using fortification, it is with 0 speed and takes longer to die.
    SG-X and SG-01 = can be adiquiridos in other ways besides uridium:
    -trunks Being that the chance will be equal and you only received one of the extras, however it now comes motor generator G3N-7900 or sg-01 saw triple amounts (x3), the rather 3 of these items for very little avail more the chance remains the same to see anything in green until chests for new items.
    -leilao being SG-01 on auction per hour and SG-X in the daily auction to get some extra competition for best benefit.
    -If You wanted to ride hence the dark put you need to assemble so SG-X, then the SG-01 can not be mounted.

    4.1
    I'm bringing you guys one remodeling the store ships were more fun and better for fighting for the game.
    Citadel and C ships
    600,000 hp first and nano hull
    8 slots for lasers
    30 slots for generators
    6 slots for launch of missiles
    10 extra slots
    6,000 of basement
    Initial speed: 150
    cooling abilities at most: 2m
    skills = attract tanks, protection, fortification (r: 2m) and skill (Target Marking);
    -Now The duration of the fortification had been increased by 50% (15s) even with designers, and decreased by 50% in other skills, and protection of the group not fortification forbidden you to use other skills when it is active.
    Objective marking:
    This ability brand targets (aim) for your group and increases the damage inflicted by his group.
    features: shoots 2 missiles damage and loose 2 damage mines at the same time, this does not work for missiles and special mines.
    price: 150.000 uridium
    type of ship 12
    Attention: now the citadel will not have more to travel by being a tank and the function it has in the tank game then is not good that it has a nitro for example, but that it is to endure damage, more if va wants to will be able to put engines in a configuration for you can achieve a goly with 450/540 speed.
    continues to ensure 120,000 pe and 1,200 of honor.
    Aegis and The ships
    300,000 hp first and nano hull
    10 slots for lasers
    15 slots for generators
    3 slot of missile launcher
    5 extra slots
    3,000 of basement
    Initial speed: 300
    skills = regeneration hp, shield unit, decreased damage to hp.
    HP regeneration: (the symbol will be normal)
    With Hit Points regeneration you restore hitpoints friendly ships.
    This skill repairs 0-20000 points of life of your ship for 7 seconds, which totals 140,000 hit points repaired at the end.
    And you can also repair 0-40000 hitpoints of ships of allies, totaling 280,000 fixed points of life. Recharge time 45s
    Duration: 7s
    Cooling: 45s
    shield unit: (image of a booster shell with +)
    Releases a unit that continuously regenerates the shell of friendly ships.
    This ability of the ship Aegis is able to repair its own shell at 20,000 per second for 9 seconds, totaling 180,000 at the end. The shield of his friends will be replaced at 40,000 per second, totaling 360,000 at the end.
    Duration: 9s
    Cooling: 1m (60s)
    Decreased damage to hp: (picture - in place of the more hp)
    With the reduction of damage to the hp you grant protection time of damage to the ship pv friend selected.
    This ability of the ship Aegis is able to protect their own points of life up to 15,000 per second for 5 seconds, totaling 75,000 at the end. Hitpoints of your friends will be protected up to 25,000 per second, totaling 125,000 at the end. Recharge time 15s.
    Duration: 5s
    Cooling: 15s
    price: 125.000 uridium
    Warning: She had been so well because it will have 3 skills anao so that the likes Faram understand it better.
    Besides going to be worth 60,000 foot and 600 honor.

    Spearhead and S-ships
    150,000 hp first and nano hull
    5 slots for lasers
    7 slots for generators
    1 slot of missile launcher
    2 extra slots
    1.500de basement
    speed: 450
    skills: jamx, chameleon camouflage, and total travel escort;
    jamx:
    This ability is an impulse that blocks enemy ships skills. The active abilities of enemies are disabled.
    duration: 5s
    Cooling: 1m
    chameleon camouflage:
    This skill creates a concealer that leaves its invisible ship to the mini map or appeared in other ships only adiquirindo initial shape and color of the stances to Aegis and citadel, your ship will be the maximum camouflage on the list that appeared to choose, and vc so will have 5 seconds to choose which ship will be, if not choose will be the maximum camouflage will be escolhido.Nao will be able to change images of designers or craft images of enemy stances of their more will be able to use your ship normally.
    Operation: you click the skill, and appeared with a list of up ships to below (not case of anger list up or to the side to fit on the screen to vc see all available ships to disguises, type the module that it traces pet of aliens), totaling 11 ships to camouflage, with one of them and the "maximum invisibility", will be the one with the picture of the ship transparente.E when you click it remained invisivel.Mais you still can not collect anything when invisible to not lose the maximum camouflage, other camouflages not deactivate when you collect something.
    duration: 30s
    Cooling: 30s
    full escort:
    This ability shows everything on the mini map. You can see enemies and friends who are all over the map, MT will be shown on the mini-map with red dots (enemies), Blue (Friends) and yellow (drones and infiltrated aliens).
    duration: 30s
    Cooling: 1m
    travel:
    This ability increases your speed temporarily. With it you travel long distances more rapidamente.E can escape from enemies to protegerde die.
    Curiosity: Using this ability the ship spearhead can be as fast as an pusat veng equipped with Promerium!
    Effect: speed rises from 450 to 520/540 to 624.
    duration: 5s
    Cooling: 1m
    price: 37.500 uridium
    ship type 7
    Besides going to be worth 15,000 foot and 150 honor.
    Attention: the skills I changed it to citadel facilitated its use as a spy in the game.

    bigboy
    300,000 hp first and nano hull
    10 slots for lasers
    15 slots for generators
    3 slots for the missile launcher
    5 extra slots
    3,000 of basement
    Initial speed: 300
    type of ship 11
    price: 1,000,000 credits
    Besides going to be worth 60,000 foot and 600 honor.

    B-Solemn2
    type of ship 12
    price: 100,000 credits
    Besides going to be worth 75,000 foot and 750 honor.

    Golyath
    250.000de hp first and nano hull
    15 slots for lasers
    15 slots for generators
    3 slots for the missile launcher
    5 extra slots
    2,500 of basement
    Initial speed: 300
    price: 50,000 uridium
    type of ship 10
    Besides going to be worth 50,000 foot and 500 honor.
    The bonus designers increase their reward value:
    1.Golyath elite (enforcer): 5% more damage / bastion: over 25% of shell / and other purchasable bonus in store.
    They were worth 54,600 pe and 546 of honor.
    The wrapping other type this skill ship plying their reward value:
    Venom: When in use + 5% penetration of damage to the hp; "Uniqueness" (normal) on enemy players (7,500 damage during 60s) and 2x "uniqueness" in aliens (15,000 damage during 60s).
    duration: 60s
    Cooling: 5m
    price: 125.000 uridium
    He had spent 124,000 worth of foot and 1,240 of honor.
    Solace: When in use 10% more hp first and nano hull for your ship; "Instant nano-repair group" and repair immediately the hull of your ship as well as the members of your group (100% for your ship and 50% for the members of your group around on the same map).
    duration: 1s
    Cooling: 1m
    price: 125.000 uridium.
    He had spent 124,000 worth of foot and 1,240 of honor.
    Sentinel: When you use in the 25% more shield strength; "Fortress" and repairs immediately the shield strength of your ship as well as the members of your group (50% for your ship and 25% for the members of your group around on the same map).
    Tip: You can use ring formation to regenerate more than 100% of shield.
    duration: 1s
    Cooling: 1m
    price: 250.000 uridium
    He had spent 124,000 worth of foot and 1,240 of honor.
    Diminisher: when in use 5% more damage to shield players; "Weaken shields" causes 50% more damage to shields of enemies and weakens your own shield by 25% so that the effect ends.
    duration: 60s
    Cooling: 5m
    price: 125.000 uridium
    He had spent 124,000 worth of foot and 1,240 of honor.
    Spectrum: When in use 10% more damage absorption; "Prismatic Shielding" protects your ship reducing the damage of enemy ships to its shell (90%) and reduces its damage by 45% .In case the group may use the CPU-stant-shield to help you and look to you, and just so buy mines and Xenomit at auction.
    Cooling: 30s
    price: 125.000 uridium
    He had spent 124,000 worth of foot and 1,240 of honor.
    golys Influences: come to be worth 55,640 pe and 556 of honor.
    G-goal / G-saturn: come to be worth 57.200de foot and 572 honor / spent to be worth 62,400 pe and 624 of honor.
    Veng / V-lightining / Pusat
    200,000 / 187,500 / 165,000 hp first and nano hull
    10.10.17 slots for lasers
    10.10.13 slots for generators
    1/1/1 slot of missile launcher
    3/3/4 extra slots
    2,000 / 1,875 / 1,650 of basement
    = Speed first:
    -vengeance (common):
    V) 380 + 100 engine generators = 480 + 576 = Promerium of maximum speed.
    price: 15.000 uridium
    He had spent 12,800 worth of foot and 128 of honor.
    -V-Lightining:
    375 + 100 engine generators = 475 + 560 = Promerium top speed of + 5% = 588 + 30% (auxiliary combustion) = 765 speed.
    -Pusat:
    370 + 130 engine generators = 500 + Promerium = 600 maximum speed.
    features: shoots 2 missiles damage doubling their damage in those who achieve.
    veng:
    Designers make it worth more:
    1.veng elite (revenge): 5% more damage / Avenger: over 25% of shell / and other purchasable bonus in store.
    They were worth 13,440 pe and 134 of honor.
    Lightining: When you use in the 5% more speed; "Auxiliary combustion" when you use this skill, your ship is 30% faster for 5 seconds!
    duration: 5s
    Cooling: 1m
    type of ship 11
    price: 125.000 uridium
    They were worth 25,600 pe and 256 of honor.
    Pusat: when in use dara 7 more slots for lasers, 3 more slots for generators and 1 slot for extra; however slows down to 370 hp and to 165,000
    price: 175.000 uridium
    type of ship 11
    Were worth 256 pe and 25,600 of honor.Como is an inverted ship your reward will be also reversed.

    Leonov / basemaps its cia advantageously (x-1 to x-4) // help / base maps of your cia with advantages (auxiliary)
    80.000 / 160.000 // 50.000 / 100.000 hp first and nano hull
    6/6 // 8/8 slots lasers
    6/6 // 6/6 slots generators
    1/1 // 1/1 slot Rocket Launcher
    2/2 // 2/2 extra slots
    800/1600 // 500 / 1,000 basement
    Initial speed: 400/420 // 420/440
    price: 5.000 // 25,000 uridium
    ship type 2/4 // 9/9
    Come to be worth 400 pe and 4 honor / 1,600 pe and 16 honor // 5,000 pe and 50 honor / 10,000 foot and 100 of honor (the yellow color is only to highlight).
    Nostromo / Diplomatico / Legacy / Ambassador
    125,000 / 150,000 / 175,000 / 200,000 hp first and nano hull
    6/7/8/9 slots for lasers
    12/14/16/18 slots for generators
    1/1/2/2 slot of missile launcher
    4/4/5/6 extra slots
    1,250 / 1,500 / 1,750 / 2,000 basement
    initial rate: 340/320/300/280
    Type of ship: 6/7/8/10
    price: 250,000 credits / 500,000 credits / 1,250,000 credits / 2,500,000 creditos.Os designers it you can with friends who invited u get to lvl 12.
    They were worth 25,000 foot and 250 honor / 30,000 foot and 300 honor / 35,000 foot and 350 honor / 40,000 foot and 400 honor
    Piranha, will be colcoada now to resemble a Pusat:
    82,500 of hp and nano hull
    8 slots for lasers
    6 slots for generators
    1 slot of missile launcher
    2 extra slots
    825 of basement
    Initial speed: 425
    ship type 5
    price: 330,000 of creditos.Ganha up doing missions initials.
    Were worth 165 pe and 16,500 of honra.Como is a ship reversed his reward will be also reversed.
    Liberator
    41,250 hp first and nano hull
    4 slots for lasers
    8 slots for generators
    1 slot of missile launcher
    3 extra slots
    437.5 (438) in basement
    Initial speed: 350
    ship type 3
    price: 165,000 of creditos.Ganha up doing missions initials.
    They were worth 82.5 (83) pe and 0.825 (1) of honor.
    Phoenix
    20 125 hp first and nano hull
    2 lasers slot
    4 slots for generators
    0 slot missile launcher (if there will not be this slot)
    1 extra slots
    218,75 (219) in basement
    Initial speed: 375
    ship type 1
    price: free or not having infirm ship.
    feature: has 3 configurations.
    They were worth 60.425 (60) pe and 0.60425 (1) of honor.
    Now for the benefit of players each item will cost less than 1% each lvl that you get then when you get to level 1 any item in the store had suffered 1% decrease in price, level 2=2% decrease in the price, and so sucetivamente.
    Some designers have changed to give more + 5% damage when in use is called elite from now, and shield more force designers daram + 25% shield when in use.
    The credit ships not ceased to be of credits in the store, so that cost more expensive for visa facility to obtain credits in the game with the sale of ores in trade.
    The Aegis skills seram disabled with jamx the spearhead.
    Loads that are shown above are of premiuns ships or so with duplicator, thus:
    Load common player: load equal to 0.5% hp first and nano hull
    Load only player with premium: load equal to 1% dhp first and nano hull
    Load only player with duplicator: load equal to 2x the load you have.
    Load premium player + duplicator: load equal 2x premium charge

    If adopt emerged a new ship:
    Navigator:
    It is a type of ship that are too heavy and too resitente not put the bill to have a lot of damage, but there are many cannons that launch missiles to fight for inimigos.Porem to not get too strong then not have skills not get to be more stronger than a citadel.
    750,000 hp first and nano hull
    4 slots for lasers
    slots to shield generators: 38 (more so in these slots will be allowed shields)
    8 slots for missile launchers
    infinity extra slots
    7,500 basement
    First speed: 75
    price: 250.000 uridium
    type of ship 25
    continues to ensure 250,000 pe and 2,500 of honor.
    She's strong enough to fight aliens with high hps and high shields, however not many of damage with lasers in addition to spending many missile only once.
    skills: exchange allows when in use every player around him run out to use missiles at you.
    duration: 30s
    Cooling: 120s or 2m

    Goly barrier:
    your skill is like to the soalce so that for shields.
    tempo de recarga like duration and% half of solace.
    price: 150.000 uridium

    Whale(New ship with Ultra ship with Armor (UNA))
    hp and nano hull: 1,250,000
    slots for lasers: 0 (more you will be able to sweat UAVs lasers)
    missile launchers: 13
    slots to shield generators: 63 (more so in these slots will be allowed shields)
    First Speed: 125 (so that ores can be increased)
    Goodies: infinite
    basement: 12.500
    skills:
    Mine-alien:
    Allows kamikazes and mines when also reach you deem damage me the same proportion, 1s after the aliens next to you over the area of achievement decreases to 250, and when you are using it, your ship gets red neon beyond that mines and missiles used by other ships has twice the effect of you.
    duration: 30s
    Cooling: 20s
    Missiles rain:
    Allows you to bid 10 common type selected missile that is, can not be the missile launcher for missiles.
    duration: 5s
    Cooling: 120s or 2m
    Mega-Iman-kamikaze;
    When active of your ship power to direct ships around (field: 1000), for your direction and you the 95% damage to you and you are close to you attacking you in a field of 500.
    duration: 30s
    Cooling: 120s or 2m
    continues to ensure 1,000,000 pe and 10,000 of honor.
    price: 100.000 uridium

    Tuburion
    hp and nano hull: 25.000
    slots for lasers: 25
    missile launchers: 0(Allows you to bid 2 common type selected missile that is)
    slots to generators: 50
    First Speed: 50 (so that ores can be increased)
    Goodies: infinite
    basement: 250
    continues to ensure 2,500 pe and 250 of honor
    price: 5.000 uridium
     
    Last edited: Oct 22, 2016
  2. HEY-YOU

    HEY-YOU User

    Thats way to much stuff bud if DO did that people would run way to many shields
     
    recursos☺☺ likes this.
  3. price=-50% or reajustes.
     
  4. HEY-YOU

    HEY-YOU User

    I do Agree with more shield power but there are up grades that you can do on the shields. 40 lvl16 shields in Citadel= 4 million shields. I think If each ship had a deflection like an extra Shield Mechanics, People could take more of a beating and not die as easy. This will help the noobs cause thier shields would take most of the beating. For example a Goliath could a 15% deflection. or a Phoenix would have a 5% deflection. Some ships wouldn't have this such as the ability ships like the sentinel, Citadel, and spectrum. In a Goliath your shields would take 27% more shield damage and you your HP wouldn't drain as fast. this deflection would work more efficiently to defend from players with Moth formation.
     
    recursos☺☺ likes this.
  5. Thank you . I will mount another idea with so-sx sg and sg-01 to see what I mean. As it will be able to test this item Citadels (Tanks) to see what I want to show. The main idea is to give a right ships to protect themselves using more shield in place of speed first or in place of the average speed, so that for this it hurts with emnos speed may reach 0%, more different from formations of drones this item not affected him harm, but rather use speed.
    already had player getting 5 million shell, more you have to have all bubble, upgrades (expensive), b02 on the ship, iris, zeus and apis and boosters, besides the formation that is a citadel that has 7 slots for lasers gets a damage of 6.25 slots so the ship:
    LF4 = 7x200 = 1400-25 = 6,25x200% = 1250 (with it to kill a kristalon will take 800/2 / + 13 minutes)
    LF3 = 7x150 = 1050-25 = 6,25x150% = 797.5 ~ 798 (with this you do not kill a fast bossmordon)
    A citadel with all weapons of drones, apis and Zeus usually give a damage 5,400 full FL4 then the formation impairs her taking her injuries. Ja item so will trade speed for shield without influencing weapons. In relation to a kristaloon with seprom (60%), more skiltree + 12% damage in the aliens will destroy you with seprom in less than 1 minute or less than 60 seconds.