[UI] Changing uri to credits/company war

Discussion in 'General Archive' started by ©™THÊߨØNDØXX™©†6†, Mar 18, 2016.

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  1. I think that it would be more productive and useful to change the upgrades that cost uri to credits. Why? Because even new players that I speak to have a complicated time producing Uri to upgrade lasers gens and anything else that concerns uri. If we allow that, then perhaps we can leave the cash purchases to convert to uri, we earn it in the maps hunting npc anyways. Just a thought.. what does everyone else think? If you like the idea and want to add, please feel free to .

    Also i feel that the company that you are in, shouldn't be aloud to send wars. i feel that it is nonsense. that function allows people to override the authority. COMPANIES are supposed to be a bunch of small clans united into one huge unit. It enables a lot of unnecessary hostility towards the other company members and lacks the defense of the maps. Its also silly that other companies are aloud to war the opposite company, we are already enemies... and we get honor exp, ect for popping the enemy anyhow lol. its just so silly.. makes no sense.
     
  2. apetown.

    apetown. User

    Lol. Uprages are already easy to get, you just need to play a lot. And if you want to do it cheap always uprage on upraging bonus hour.

    And you say we would need to shoot all stealers, leechers and bulliers for - honor? :mad: No way.

    Absolute 0/5
     
  3. Stealers - Players that pop up during Spaceball to take bonus boxes they just camp out to get. Are we really that selfish that we can't take the players showing up suddenly when things are going your company's way.

    Leechers - Players that shoot at Cubes and Ubers that they are not invited to be a part of. Just saves on the time and ammo you have to use.

    Bullies - Players that would have to go to another company in order to shoot you without taking negative honor.

    Now for the OP, the only reason players have a hard time making the uri for upgrades is because they are either pushing themselves too hard or getting attacked. Even if switched to credits, it would be hard and knowing BP would be utilizing the credit upgrade chart that is in place now. I really don't think you want that as I have calculated that a non-prem/rebate player would need at least 20 bil credits to upgrade a ship and there is no mhh for credits. I would think twice.
     
  4. sorry just have to point out cubes where never meant to be soloed thats just been
    greedy


    as for noobs and upgrades, its so hard because u get very little creds or uri for the first say 50 quest and for upgrades using creds there is a system in place for that its useless tho as to upgrade 1 credit item that u will no longer have use for later on in the game cost 750mill from level 1-16
     
  5. chilninja

    chilninja User

    no pretty much all missions are crap. best one ive done got me 15k uri and still took me like 9 months
     
  6. I agree, its greedy, for one to think they own it.
     
    chilninja likes this.
  7. It used to be if a player was SOLOING a cube they selected one cube and stayed on it allowing others to have the other 3 to select from. They also made it very clear in CHAT they were unhappy and wanted to get rid of their frustrations on this Cube and stay away from them or suffer the consequences, General Cave was very clear of his intentions and gave plenty of warning to avoid HIS Cube.

    Now the people attack all 4 of them and the spawn rate is so slow they can have all 3 dead before the 4th re-spawns and are in position when it does that they attack anyone near it before they attack the Cube and kill it also. The spawn rate needs to be changed to be half what it currently is so there are more available to be killed, this includes the Battlerays in 5-3 as these do not spawn often enough if there is an Event mission needing them killed/damaged.
     
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