[UI] Clan war system

Discussion in 'General Archive' started by Toudi, Oct 30, 2015.

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  1. Toudi

    Toudi User

    Hi Pilots,

    We all know that clan system in darkrobit did not change for a while... Because it's very good basic system and do not really need any changes but push clan system away from now and concentrate on Wars. We all know that each server got those clans where they only concentrate on war again other clans and now we got a problem because fight is not only in game but outside the game as one side say that they shoot down 100 ships and say that they are better but other side says that they shoot down 300 ships and they are better than opponent , but seriously those clans did not even shoot one. I play one strategy game back in the days and they added statistics to war system where you could see how many players one clan destroyed during war and that count into a points, like 1 destroyed player 100 points and everything is added into ranking obviously clan on 1 place is clan who destroyed most players. And was one of the best ideas ever. This should be added here as well it doesn't have to be complicated amazing system with so many functions like how many resources clans collect during a war but could be great to have just a basic statistic for ships destroyed and added to ratio as well so this is how could this look like in ranking for example :

    P.NameKillsDeathsRatio
    1Clan124783507.08
    2Clan25401204.5
    3Clan3405400.2

    The ranking will be base on highest kill amount, but there will be a option to sort out clans on hight deaths or ratio so we can check who died most time etc.

    Another change to war system could be that 10 days duration, this should be removed and war will carry till one of the clans surrender. That will also go into statistic and we could see how many wars clan won or lost will work on same system as destroyed ship ranking where I post above obviously darkrobit team can change it to their own.

    I was thinking about adding other clans to war like 3 clans against 1, but I think this could be too much what do you think?

    I think this feature will boost the experience to be in a clan, with this war system we will be available to pick the strongest clans in the game as now ranking concentrate on players value and this can be tricky. Hope you guys get the idea I'm aiming to.

    If my idea is not good enough post yours here so we can make it better for all of us.
     
  2. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
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