[UI] Darkorbit updates

Discussion in 'General Archive' started by SauronL, Feb 17, 2016.

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  1. SauronL

    SauronL User

    Ranking point system updates:

    Why ?
    I would like to make ranking system more interesting.

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    Saturn NPCs
    (I realized i got NPC kill points for its kill but still would like to see them there)
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    Base modules.
    (Bases are really tough on hp and wasting ammo on them aint really worth it.)
    All modules could have 10 RP each kill
    Would avoid pushing cause none is gonna keep killing mods when bk pays more.


    First locked hull would pay 40 + deflector 40 too.

    Hull module: 40 RP.
    Deflector module: 40 RP.
    Repair module: 10 RP.
    Honor booster module: 10 RP.
    Experience booster module: 10 RP.
    Damage booster module: 10 RP.
    Rocket MA: 10 RP.
    Rocket LA: 10 RP.
    Laser LR: 10 RP.
    Laser MR: 10 RP.
    Laser HR: 10 RP.

    There could be a system that would count players dmg and RPs would be counted only if player did over 1000 Damage. (Cause hull has 1 hp while replacing.)
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    Im surprised i didnt see Super Icy meteoroid in there.
    Super icy meteoroid: 250 NPC points (divided/2)
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    Disguisor NPC
    Referee , christmas bots and so on.

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    Funny thing but i miss uberprotegits there, i think i killed one or two. :D
    Lets say:

    1 UberProtegit: 24 NPC shot points (divided/2)
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    From kappa/delta (I dont mean event demaner ones)
    Small demaner: 20 RP
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    Real funny thing but still:
    If you kill player and his drones also pops, you would get additional RP to your stats:

    Lets say:

    1x Flax: 5 RP
    1x Iris: 100 RP
    1x Apis: 2000 RP
    1x Zeus: 3000 RP

    Pushing iris or flax kills pointless here.


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    Pet is important part of life in darkorbit, i think he should be counted as well in RPs statistics:

    1 P.E.T Kill: 3 RP.

    So spaming pet kills for RP would be pointless but you still would get some RP.
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    In hades Emperor sibelon drops Modules.
    1 Shield module: 5 RP.
    1 HP module: 5 RP.
    1 DMG module: 5 RP.
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    If there is something else that has no his own rank slot spam it here under my thread.
     
    Last edited: Mar 1, 2016
    I-Am-Jack-Crow likes this.
  2. SauronL

    SauronL User

    Darkorbit design updates:

    Why?
    We already know that we have here many unuseful designs. All are unuseful just because other designs have bonus. I will never use orange goliath just cause im getting no bonus from it and even that little 5% dmg might change everything. I wanna make designs useful a lot so im gonna make a post there with idea on their update.

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    Standard goliath:
    (Goliath)
    I think this is the design that should stay without any bonuses, cause its ship and not "design".

    Goliath: No bonus.
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    Absolute Zero:
    (Ice design.)
    New design that came out with together with Frost versions of Elite Aegis , Citadel and spearhead.

    Absolute zero: 8% DMG against all NPCs and slows you down by 25 %.
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    Amber:
    (Orange striped goliath design.)
    As it represents MMO company i would suggest it some nice bonus so it would really be worth it to use it.
    Also would work as newbie HP design.


    Amber: 5% HP for every MMO player.
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    Bronze:
    (UBA third placed design.)
    As a winning design for such a waste ammo in UBA, there should be some super bonus.

    Bronze: 3% more uridium from everything.
    ____________________________________________________________________
    Crimson:
    (Bloody design.)

    Crimson: Increases DMG by 6% against every Clan that is in war with your clan, otherwise has no bonus.
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    Independence:
    (Expensive design in theme of USA flag.)
    Its as his brother "Hezarfen" on turkish servers. But hezarfen has bonus and independece has not, this need fix.

    Independence: 10% Honor, 5% DMG.
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    Iron:
    (UBA design for 1$.)
    Cause its name i think it should add some bonus like.

    Iron: 3% more shield absorption (Like crab formation but a lot reduced)
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    Jade:
    (Green striped goliath design.)
    As it represents VRU company i would suggest it some nice bonus so it would really be worth it to use it.
    Also would work as newbie HP design.


    Jade: 5% HP for every VRU player.
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    Razer-Goliath:
    (Advertisement goliath)
    No-longer available.
    I would suggest it same bonus as company-designs. Just with the difference this design would offer bonus for all players against all players. While company ones are not doing that.


    Razer: 7% DMG in PVP.
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    Sapphire:
    (Blue striped goliath design.)
    As it represents EIC company i would suggest it some nice bonus so it would really be worth it to use it.
    Also would work as newbie HP design.


    Sapphire: 5% HP for every EIC player.
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    Silver:
    (UBA second placed design.)
    As a winning design for such a waste ammo in UBA, there should be some super bonus.

    Silver: 6% more uridium from everything.
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    Gold:
    (UBA first placed design.)
    As a winning design for such a waste ammo in UBA, there should be some super bonus.

    Gold: 9% more uridium from everything.
    ____________________________________________________________________
    Ignite:
    (Design for 25 invited friends)
    No-longer available.
    As a very rare design that just few people got it should have some special bonus.

    Ignite: Venom ship ability + 10% honor.
    ____________________________________________________________________
     
  3. SauronL

    SauronL User

    Id like to say thank you for adding super icies in RP

    this thread may be closed as i dont see the future in it
     
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