[UI] Different types of laser firing cannons

Discussion in 'General Archive' started by °°ºŞÎ|ΣŊ†►◄WΔlk€Яº°°, Jan 28, 2017.

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  1. [EDIT]
    SL-01 is a type of scatter laser, which has a maximum damage of 105 per volley, and also deals an additional damage of 35 every 5 seconds (5 volleys in battle) but 5 seconds idled while not shooting will still count towards it.
    The additional damage every 5 second is not affected by ammo nor any other source of adding damage, and also it has a 25% laser range reduction.

    IF D.O can do that, maybe add up a new type of laser that would surely make the game more interesting with more variety of tactical approach towards other players.

    Mostly in RPG, you can see these jobs, warriors, archers, mages that has different types of roles, ships in the game has different types of roles, spearhead the recon ship that scouts maps for enemies, citadel the heavy tank that supports the party by drawing fire from enemies and absorbing punishment, aegis the vessel that supports by repairing other ships and regenerating their shields in battle, but it is actually biased the fact that every ultra elite surgeon can pop them easily on a 1v1 especially the spearhead, even lets say that they have both exceptional skills, and elite equipment.

    DIFFERENT TYPES OF LASERS (should be a good thing added in the game)
    • Long range lasers
    • Multiple target Lasers
    • Area damaging lasers
    Lets discuss their disadvantages

    LONG RANGE LASER CANNON

    Pros:
    • Longer range than all other lasers
    • Has more accuracy
    Cons:
    • Deals less damage than an LF-4
    • Shield Penetration is less

    Any player that doesn't like getting scratched in a battle would choose something with longer range than anything else, this gives an advantage of sniping which consist of running around the map while the enemy is chasing you because he cant reach you with his laser range, on uber maps, you dominate the dreaded UBER KRISTALLON which has the longest range in the list of npcs (special npcs do not count)
    A good combo would be having a fast ship like a pusat, a lightning vengeance or any vengeance design ship into battle and play any goliaths through your fingers, making them chase you around while you shoot them out of their laser range, or chase out other fast ships when they try to run.
    This laser type is effective on your slow configuration, to where some player who 1v1 you or gets out of your range to force you out of your slow config to your fast config that sometimes gives you a disadvantage, or on your speed config for sniping out hit and run peeps.


    MULTI-TARGETING SYSTEM LASER CANNON

    Pros:
    • Can damage multiple targets in a chain (similar to chain impulse) 7 targets
    • Better Shield Penetration
    Cons:
    • Less damage per chain damage (first initial target gets 100%, damage is less and less to the next targets that gets hit)
    • 2nd to the best Laser (LF-4) when it comes to base laser damage
    • Has less accuracy
    • Not effective in PVE
    Some ultra elites like challenge, so they go and battle players more than 2, this laser is a good thing to have on your ship if you have more than 1 player to shoot at.
    This laser is effective but is hard to manage if you are not used to pvp, this laser is best used in pvp than in pve to where it wont chain on NPCs and only deals the initial damage to the target you are locked on, random players would be hit by the chain in the process of engaging.

    AREA DAMAGING LASER CANNON

    Pros:

    • Deals damage in a small radius (has more radius than a kami)
    • Deals stacking damage to every enemy in the area
    • Has less cooldown
    Cons:
    • Deals less damage than an LF-4
    • Has less accuracy
    • Not effective in PVP
    This type of laser cannon scatters out its volleys on to a spread radius to where enemies gets hit and receives stacking damage the longer they are shot at in the area, but it is most effective on PVE than either in pvp to where players deals more damage to you.
    This type of laser is best used in Galaxy Gates to where aliens are clumped together and some aliens are too tought for a single kami to kill them.


    Thank you all for those people who have commented their opinions on the thread.
     
    Last edited: Feb 7, 2017
  2. You should split the different stats (one special attribute per laser), or some of them would be...weird and buggy.
    E.g.
    • a long range laser with less damage
    • a area damage laser with less damage
    • a stacking laser, which needs to charge for a very long time (5 min?)
     
    OILDAILY likes this.
  3. USS-Aries

    USS-Aries User

    More killing power=Arms Race= Even more empty maps.
     
  4. ill edit the thread tomorrow, thanks for your opinions