[UI] Galaxy Gate Quick Finish Option

Discussion in 'General Archive' started by Wirwerdenniesosein, Jun 30, 2019.

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  1. Maybe it's just me, but I hate building and doing gates. It's repetitive, boring, and takes up so much time.

    Building gates takes ages when you haft to spin one at a time, using the 2x multiplier every chance you get--which is the most efficient way to build gates.

    Completing the same gates over and over every weekend, be it either ABY when you're already UFE or Zetas and Kappas for sub-UFEs, is also repetitive and boring.

    I propose that we implement a quick finish option for the gate--after the gate finishes building you can choose this option to quick finish the gate. This saves you ammo, seprom (or whatever you have stacked on your lasers) and even your valuable time. As a penalty however, I propose that 25% of the rewards from the gate be deducted by choosing this quick finish option. For example, assuming there was a gate that gave 100,000 honor, you would only receive 75,000--likewise with the 4x ammo drop as well as a 25% deduction in the chance to receive drops like a havoc or a hercules design. This will stop players from being able to spam gates such as ABY with rebate and premium while making a profit.

    Let me know what you all think.
     
    Last edited: Jul 1, 2019
    KilerStreak likes this.
  2. Sure, why not?
    Even though I would never use such an option.
    I personally advise against it, but you could use an auto-clicker to spin it for you while you read a book or use your phone.
     
  3. Terms and Conditions don't state anything about the backpage, just the game client I thought
     
  4. Terms and Conditions are for both the backpage and the game client.
     

  5. Ahh.
     
  6. i really dont like them too, but :
    i suppose the big shots will like this :) they now do the gate in no-time at all ? so after they have finished they build again, again, again ........ they take the 25 percent ''penalty'' for granted. as you said is saves ammo (uri). So in no time they have x4, honor, ep ext.
    For the medium players, they have much faster their havoc, hercules ext. it will destroy (the fun of) the new players

    i personally hope this will never comes in the game.
     
  7. Yeah man, that is a common criticism I've been getting. My best response is this: newbies are going to be shooting 1x in their gates, and how many are willing to spend their Saturdays in a Gamma gate for 6 hours to do it by hand? I think many newbies would rather give up 25% rewards rather than to spend 6 hours.

    Medium players, like myself, do not like doing gates either. It was tough enough doing all those Zeta gates on my day off. It was repetitive and boring, and that is partly the reason why I will never get Hercules--there is NO way I'm ever doing 30+ gates.

    A top player would actually be in a 25% Uridium deficit from gates, in addition they will also be losing out to other top players who are getting full rewards. In fact, these top players have millions of 4x anyway and I bet you none of them are actually doing these gates by hand either.
     
  8. The quickest way to do any gates is for you to invest in a PET and kamikaze 3.
    If you are premium the rep is free but if not it is a modest amount of uri for pet repair VS. the huge damage you can do to theNPCs in any gate is a fair trade off.
    I think the PET has cut the time of doing a gate in half as it is.
    A,B and G gates are now alot faster with the PET Kamikaze option.
     
  9. Make it 0% honor and exp and 100% all the other stuff. This way it would actually be used for something else than just rank farming. Please never add a way to get infinite amount of honor instantly if you have tens of millions of uridium like 90% of the "player"base has. At least now bots have to spend time in gates so we see less of them in maps.