[UI] H.C.R. Unit

Discussion in 'General Archive' started by VESPID, Aug 8, 2015.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. VESPID

    VESPID User

    The H.C.R. or Hyper Charge Rocket unit offers the equipped ship to double the damage of standard non HellStorm rockets as well as extend the range of the short and mid range rockets to long range.

    This tech is not compatible with any ship employing more than 8 lasers or the leonov ship.
    The suggested price for this item would be 30k Uri.
     
  2. Yep, and you're back to making horrible ideas. -1 for me. Try looking up Rocket Fusion in pilot bio
     
  3. VESPID

    VESPID User

    Did, it sux compared to this idea.
     
  4. Why, so citadels can hit 200k with just rockets at beginning of a fight with some poor hitac? Lol wb btw vespid
     
  5. VESPID

    VESPID User

    Thanx, Fooj.
    Are u guys really downing this idea because of a group of pilots that can be counted in one hand per server would benefit the most from it as opposed to everyone that could have it?
     
    Last edited: Aug 11, 2015
  6. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
Thread Status:
Not open for further replies.