[UI] Hangers with designated pilot bios or allow all 95 points on one bio

Discussion in 'General Archive' started by °URANUS°™, Dec 17, 2017.

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  1. When things moved to ten hangers I assumed the next step would have been the introduction of pilot bios for each hanger so you can have a ship/bio set up for pvp, a ship/bio set up for boxing and a ship/bio set up for doing aliens or gates, and with this you require acquiring log disks for new player points for each pilot bio/hanger.
    Going back to ten hangers and having a pilot bio for each hanger would then mean the thousands of log disks I and many other players have can be used for pilot bios on other ships in other hangers as apart from tech items there is no other current use for the thousands of log disks we're collecting from gates and booty chests.

    If this was to happen then you can still keep the Goliath Surgeon, Goliath Venom etc. and Vengeance Pusat as separate ships to the normal goliath and vengeance due to the laser/generator slots and specific skins for ships like the Venom etc. but for normal goliath and vengeance you can have them in one hanger again selecting the design from the drop down list again.

    OR.....

    Increase the player points from 50 to 95 to save doing the above then everyone can have everything on one pilot bio instead of paying ever-increasing reset fees which runs into an extortionate amount of uri for resets which becomes unaffordable to a lot of players given your core players are regular small spenders that you have persistently priced out of the game since 2011 and not millionaires.
     
    uber_paul likes this.
  2. Why in DO tim not exist ppl like you,bcs they just make money my friend,i like your comment but we speak uselles all years and they descreese all good stuff and implement a lot nonsense.Also i have no idea how they make server merge-more ppl more lag,less resurce,more cheaters...I not see anything good in that but this is not thema here.I agree with you here also from text i can conclude tht you are 1 of old players,good luck for you!
     
    uber_paul likes this.
  3. I agree that we should be able to have each individual playing style Bio available without having to redistribute the Pilot Points all of the time, however, having to BUY the additional Points at the escalated prices (over 50) would be so much that no one would ever get a return on investment for them.

    It would be nice IF the items for each play style were separated into groups and overlapping items (defensive measures like Hull and Shields) could be bought just once and others that are type specific, you would be able to buy 3 with one pilot point. This would allow both the Wallet and the FREE player to build all 3 Bios and assign them to different ships for specific play time, whether they want to Box all day (not effective with the time buff applied by D O to punish botters) hunt NPC's or Enemy Ships, they would select the appropriately equipped ship and get all of the bonuses possible. Now I know this is not addressing the issue of all of those 1000's of Log Disks in your inventory but there has to be something else that can be done with them than to increase the number (and cost of) Pilot Points to achieve these additional PP's as at 50 we already need 3202 (34917 total), it looks like each additional PP is an extra 10% higher than the previous PP your 74th PP would be like 32000 Log Disks, is this really what you are proposing?
     


  4. I was reading a post by a pilot name DJXL he was a West Player during my time I remember him well, he was an old time pilot had some good ideas for game and was a good fighter with lots of skillz. Church of Bob and this guy were always at war... I remember seeing them go at it on chat both of them were excellent pilots. Funny thing was Bob was never really a talker.... This guy brought Bob out to play I seen them fight they would kill each other both had strong ships on the x 4 maps.

    He wrote.

    I don't see why we can not have all the skills in bio... Dark Orbit will make more money if they remove the bio cap in skill tree...

    that does not make sense you either have full battle ship or full uri ship... by removing the Bio Cap pilots can have both the little uri that is left out there and battle ship... Plus DarkOrbit would make more money by removing the bio cap... And everyone is going full battle since There is not a lot of uri on maps as it is...

    So it will not hurt dark orbit to remove the Bio skill tree cap I can see this helping the game.




    [​IMG]
    DJXL.SA.TX
     
    Last edited: Dec 26, 2017
    VESPID and Gudinden like this.