[UI] Item Renting

Discussion in 'General Archive' started by Toudi, Oct 9, 2016.

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  1. Toudi

    Toudi User

    Hello,

    Regarding to the topic that has been created about balancing and what to do with credits in game. I come up with idea that me and my clan mates very like, so lets jump to it.

    Firstly I want to say that credits reward rate should be as it is now, no changes to be made. This will be unfair for new players against old players that been collecting rewards before change.

    Secondly dev's should implement new feature in the Shop which give us ability to rent items. What do I mean by rent ? As the name says we players can rent a item for a limited time, which will be 1 day or 7 day option, 1 day obviously will be cheaper than renting for 7 days but if we rent one item for 7 times for 1 day it will be more expensive, so 7 days will be more worthy.

    Limit will be that we can't extend the rent time, if we rent one item for 1 day we can rent same item again but for 1 day and will be not added to time but for 2 same equipment so LF3 laser for example we will have 2 of them for 1 or 7 days.

    Items rent will depends on our level, for example normal items we could rent if we at least level 8, premium items like LF-4 can be rent if player reach level 15. We can't upgrade rent items, but if we want to rent upgraded LF-4 straight on lvl 16 we must reach at least lvl 20 and will be more expensive of course.

    Time, time will use same system as resources on our speed and shield use; not like boosters, this will actually make us to hunt for credits, carefully chose which item to rent, and make us more active to actually use the item, not to rent and never use. For BP pov will be that us players will actually purchase more often premium, discount and uridium etc. to do gates to gain credits, even players with big amount of credits eventually will lose it due to many rents.

    Rent shop will gain special items that can be only rented, like special event designs, items, fireworks etc.

    Balance, this will have no effect on pay players as those players will have those items permanently as usual, the difference is that non pay players will also have item but for limited time. So all seems fair.

    What do you think guys ? Do you agree with me ? No? Tell me why ? Please criticism is important as well.
     
  2. Really you think is ok to just borrow all the equipment you need to be UFE ok well then i say if you can rent the equipment after i went the all the time to buy mine i say ok then i can just reuse all my ammunition, it will not go down i never have to buy anything again and ok i say yes to you renting your equipment? sound fair?
     
  3. Toudi

    Toudi User

    Do you actually think what you are writing ? Well if you can afford to buy all equipment every day for a year then good look =) It's very fair. Because it's not a permanent secondly all players can fight and see how it is to have good equipment if he can afford it for a day.

    UFE players do not have to worry about buying and collecting credits for equipment so again IT'S FAIR and why should PAYING PLAYERS BE SO HIGHLIGHTED ? (It's because he spend money that doesn't mean he should be better treated etc. by any others)
     
  4. The issue is that they are now going to offer, for purchase, items that have had to be earned/found and you will have the UFE criers who do not think it is fair with all the money they put into the game that a person playing a few days a month can RENT equipment to be as strong as they are after years of playing. The biggest issue is it would be something NEW and we all know NEW items come with major glitches and bugs. Also the unlucky Pay to Play players would use their Uridium to instant send Promerium from their SkyLab for credits to become UFE for a week, and be able to do it all again as the Production of Promerium can create almost 50 million in credits (no boosts from PET, Pirate Base, or CBS) at a cost of 7500 Uridium (8000 max load to Citadel non premium, no PP, no PET boost) 6 loads at 1250 per load plus you would have the normal load started the day before (costing you nothing except seprom production).

    YES the system needs to be balanced out better but renting equipment is not going to be the way to do this. Revamping the CHANCE system would be a lot better option in my opinion. Having it look at the equipment already owned and time played before issuing the reward would be better for making a quick fix of the balance of the game. Having the lucky get the garbage ammo from booty chests while the unlucky get the elusive LF-4's or Zeus Blueprints to help balance the equipment issues, upgrading issues is always going to go to the PtP and will be the requirement of the FtP to budget for.

    They say they have increased the spawn rates for the Booty Chests so now just add more of the sought after items for those that are seeking them for their strength (not to equip more ships in the Hangar, once a person has 45 LF-4 or have built the extra drones, they are on the normal chance system) to get the extra LF-4's to make ready ships to warp into for fighting.

    Another change would be to allow the PET's and Drones to carry the equipment assigned to them to every Hangar reducing the need to re-equip them with every ship change (also reduce the amount of equipment needed) we do not have to own more than one ships worth of these so why do we need to have the equipment for more of them? We have 1 PET, 1 Apis, 1 Zeus, and 8 Iris/Flax drones so why do I need to equip these 5 different times to fly 5 different ships ready for battle? YES this is a major change and would also change the landscape of DO as there would be excessive amounts of equipment sitting in the Hangars now. But then it would also allow more NEW players a fighting chance of having more than one ship to fly, ready in the Hangars, without having to TRANSFER equipment to it.
     
    Kyro and OILDAILY like this.
  5. Rent (once a month)/lease (sub. for a few months) for one day a month on Tuesdays - sounds fair to me and do you (no, not DO you :rolleyes:) understand it is basically a non-event day. Sounds fair/fine to me ;) Gonna be busy loading and then unloading again o_O Reloading the !@#$ original stuff back unless DO resets it back by default. Gonna a be a big drug for the ones who...:p

    +1
     
  6. Exactly!!!! Equipping ships is already a major issue and if you are in a battle when the RENTAL expires you become a sitting DUCK. Guess you just hope for the best and keep perfect records of what and when you rent things.
     
  7. Toudi

    Toudi User

    Thanks for interesting comments ! Let's say guys that this will be implemented into the game as a new feature, how would you like to see it ? I'm mean equipping ships is more easy now as it was before, so it will be not a big problem for players to do it. If this will in some point make a big problem they can also create equipment slots, were we can save our equipment layout and choose when we want to apply.
     
  8. Ok I say instead of renting these items BP should allow the UFE players that have an over abundant of equipment to gift them or even sell them in a different auction that allows players to bid either credits or uridium on them. That way you get a chance at least of getting some of the equipment faster and maybe even cheaper than you would by waiting to buy them or urn them from the game. Also the players that spent more time in the game or even spent more money that have this extra equipment could earn something as well to benefit them in the game then it would be more fair to all. Just a suggestion
     
  9. don't think ya thinking it wont be expensive to rent stuff lol
     
  10. Odin®

    Odin® User

    Instead of item renting from DO , I propose that each clan has its own clan storage hanger for [Item Sharing] where a new member can select items [voluntarily placed in the clan hanger by senior clan members] so that the new member may tentatively upgrade their ship to a Max FE ship minus Irises. These items belong to the clan and are tagged not for removal/sale by the new member I.E they would default all clan items back to the clan hanger if that person should decide to leave or try to sale these items. Those items are owned by the individual who placed them there in the clan hanger. Members who have placed items in the clan hanger are coded items to their user ID and a clan ID number so that a member if he/she wishes to leave they can retrieve their equipment or sale their equipment or store that equipment or the clan has a set fee for purchasing items from the departing clan member. Items Gifted to a clan are not salable once gifted to the clan .Clan equipment while dedicated to another clan members ship is prohibited from removing shared items while on the maps even on the 30th day dedication/expiration period . Just like in clan news an automated message is posted [so and so member] left the clan ,an auto generated message displays a 30 day expiration notice to a member using [shared clan items.] Items dedicated to another clan members ship has a 30 day dedication/expiration time period but is renewable upon the completion of the 30 day time period by [request] of the new member to clan leader/co leaders that have administrative permissions.The clan hanger will not store Irises , ships , designs , boosters , lf4 or pets. If a Clan Leader/Co leader decides to boot the new member for violations of clan rules all clan property is returned to the clan hanger/property room automatically and immediately once the new member [leaves the maps] . Once a new member acquires an item from bidding ,boxing,
    special events or a uri purchase etc. that item automatically replaces a clans Shared Item even while on the map and returned to the clans hanger. If a new member fails to use his account and becomes inactive any shared items are automatically returned to The clans hanger no exceptions ....I wouldn't allow UFE equipment in a new members hands .... Some troll could start a new account and wreak havoc . If they want a UFE ship break out their wallet and spend . I'll get you to FE status ship quick but the wallet is on you to go UFE.

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    Last edited: Oct 10, 2016
  11. Odin® that is a great idea i would go for that i would definitely allow my own members to as you say borrow my equipment to use while their in my clan as long as the person who owns said equipment gets it back when the player is no longer in the clan or if the player that owns said equipment leaves the clan. This would also help weaker players in the clan to help defend the clan. Great Idea Enjoy

    wasn't talking would be cheaper than renting, was saying maybe could get it cheaper than getting the equipment from the game.
     
    Last edited by moderator: Oct 10, 2016
  12. Toudi

    Toudi User

    I don't think Darkrobit will allow to share or give out items player to player as it will create sort of black market as they said before on the stream. But good idea thou
     
  13. Yes i also was giving this some thought and think it might create a problem for DO but how about make it so the clan leader only can put some equipment into the clan to borrow this way they would only be able to help some members a little. The clans offers credits to help players purchase equipment. Something to think about Enjoy
     
  14. The problem that needs addressed is the same reason they put limits on the Tax Transfer System, a clan leader could create and PUSH an account to FE status from others hard work.

    I do agree that the extra equipment does need to be recycled into something useful but sharing equipment is like sharing accounts. Getting a ship to FE status is fairly easy to do, getting to UFE is the hard part, and some people chose to upgrade their LF-3's when it took forever to get the LF-4's and these upgrades would have to be removed of in the clan koffers.

    I still stand on making the equipment assigned to Drones and PETS as permanently assigned and available to any active ship without having to transfer to them in other Hangars, thus eliminating the need to have so many extra shields and guns to have more ships ready to fly.
     
  15. Odin®

    Odin® User

    Thanks .†ι¢є_gяιмσιяє†. the point of a Clan Hanger is to temporarily assist " Current Clan Members Only " in a " Clan Item Sharing Hanger Account System " with that clans "terms and conditions" Pushing is a DarkOrbit concept . No one gets Clan Credits nor Clan Hanger Assist unless Administrators allow it bottom line . I turn the bank on and off and take member creds . I know who is doing what and if they complain that they don't have creds to bid for the Mega Ships and has not contributed to the clan then Beg for creds .... I tell them to build their lab and make a daily drop or they can go and fly on their own . If they don't like it here [leave] my clan or I'll just dismiss them
    The point is you can earn , as a group or as an individual . What members my clan has will become great players or quit . But DarkOrbit/Bigpoint owes us Credit Clan Ship Builders an equal playing field . I have created my own chat client . Heck! Google Chrome provides a free chat client already built called 'Hangouts'. I don't need to pay for a ts3 . Darkorbit has member data transfer limited servers .... Hello Lag .... also with the constant Ddos bot attacks creating/occupying data limitations/exchange rate on info sharing more Lag. So you see, Bigpoint/Darkorbit has no intentions of 'Leveling the Playing Field'. All Bigpoint/Darkorbit has to do is the minimal contractual law in which is in their 'terms and conditions' for Bigpoint Operations Online/Internet where money/Credit Card/Banking is transferred from [any] country to 'Their' accounts
    Then there are Bot accounts just for EP and Honor messing up the current ranking system . In 3 days I lost a 100,000 rank points. That's a bunch of malarkey.

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    Last edited: Oct 11, 2016
  16. Leasing/rent/buy/own..equity in that order...GL in your life o_O

    It is nice to experience all powerful for a day - can be done in test server - give it time.
     
  17. Odin®

    Odin® User

    Explain 'Black Market' .... Nothing can be ' Sold ' by the member re-outfitting/upgrading his or her ship using the Clans Shared Item Hanger.
    The Items stored in the [Clan Hanger] belong to the specific owner [coded to the owner via his/hers UID #] that use the
    Shared Hanger Option .... Not All members would participate because it is an [option] . Each member selecting to opt. in would be linked to his/ her hanger page where [ONLY] Lasers , Shields , and CPU's can be stored for sharing in the clan hanger and removed
    from their hanger page thus opening slots in their hanger.
    I previously mentioned that Ships , Boosters , Irises , Flax , Pet 10 , Designs , Ammo , Rockets , Mines and Assembly Items cannot be stored in a Clan Hanger.
    Items cannot be sold by the member using Shared Items nor can a member leave a clan with Shared Items remaining on his/her ship.
    If that member wishes to leave or is dismissed any/all Shared Items are returned to the Clan Hanger by default . Since All items in the
    Clan Hanger are coded to each members specific UID# .
    Since DarkOrbit wishes to control clan banking I choose not to use the Banking system anymore because I have members including myself with Billions of creds on our ships ... If we want something from the Auction we get it . I already have every ship that DO offers in Auction , all I need left are the Tartarus , Pasat and the Surgeon and I'm definitely not spending any $ on the Tartarus or Pasat nor any $ on this game until DarkOrbit fixes it's problems not patch them.
    My clan is a Credit Ship Building Clan and DarkOrbit wants to control my Max Payout @ 250,000,000 minus 10% for using their Banking .... my guys can't touch the credit bids on those Mega Ships and to turn the bank on would take billions of creds from 4 of my top players including myself and the bank already has 3 billion in it . With 25 members and only 7 to 8 of us putting in the time . I'll just wait til a new member becomes inactive then I'll dismiss them with a Severance Pay
    In summary since DarkOrbit controls Banking I've offered control mechanisms within the Clan Hanger System . This System offers incentive to new members to stay and play with opportunities of securing future funds from the new members for Bigpoint.

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    .GL in your life o_O .... GL in yours

    First off the Clan Hanger is nothing like Account Sharing .... Apparently you are clueless and would be useless as a Clan owner or as a co leader having control of the Admin Panel . As far as your stand on [making the equipment assigned to Drones and PETS as permanently assigned] don't ever let that drone get popped then.
    [a clan leader could create and PUSH an account to FE status from others hard work.] I'm guessing this would be something you would try doing. The Clan Hanger has safe guards remember to read a thread completely and understand what is written since I did mention that the shared items are TEMPORARY and belong to the original owner and cannot be sold by the player using Shared Items. ...
    Lets say 2 users have a common quest like destroy 10 enemy ships . These 2 users are in different companies or at war but are friends so they decide to meet up on a remote part of a PVP map or in one of the pirate maps and just swap out popping each other to complete the quest. They both get the rewards for the quest as well points toward certain Achievements . That is Pushing

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    Last edited by moderator: Oct 12, 2016
  18. I brought this up as it has happened in one clan on US2 where the leader created several accounts and pushed them to FE status and allowed "friends" to play them. I could see this being abused for a similar outcome. I have had my own clans and have worked hard at helping others gain strength by training them how to gain the most from their effort and occasionally transfer credits to them to bid on a Daily or Weekly Auction Ship/Design. But even more helpful is assisting them to complete quests that they may not be strong enough or would take too long to complete themselves (and no I was not in a group with them, they gained everything from the kill).

    You missed what I meant by the "permanently assigned" if you read my statement you would see that it is allowing the equipment assigned to be assigned to these items in EVERY Hangar not requiring us to equip every Hangar with another complete set of equipment and allowing us to have more ships ready to fly and fight with.

    I do understand your plans, it is just like CBS modules, they are owned by members of the clan and while assigned to the CBS anyone can remove them (with permissions) and they are are returned to the original owners inventory. Again I see this as a way for a clan leader to shortcut the growing of a secondary account for quick growth circumventing the need to work hard at getting to FE status. Not that FE status is that hard to get, I can get one to that level in less than 6 months of playing 4 hours a day or less and a fully built SkyLab for my credits. The "AUCTION" changes allowing the return of bids lost has made it easier to FE an account as you don't have to be smart with your bidding just wait till the last 10 seconds and bid over the current posted bid.

    I do understand what pushing is but the use of clan banks is another form of pushing that has been addressed with the weekly maximum transfer limit and the building system where you have to be a member of a clan for a while to get the maximum credit transfer.

    For this equipment sharing to be any good for anyone you would have to have a clan with at least 2 UFE members allowing under level 12 players in their clan and what I have seen of the UFE players they want to have like equipped players in their clan and under class men are not allowed to join them.
     
  19. I think it is a good idea cause there are many players saying they can't get started in the game before they get killed more times than they can count, If we were allowed to offer some equipment for the clan to share they would be a bit harder to kill or just give them a better chance to get away from UFE players. I for one own a clan but there are members that are strong that don't play as much so i would rather have some lower lvl players in the clan enjoying the game more so they at least stay playing and don't give up so soon. On the other hand i don't think they should be able to use the equipment all the time it could have some sort of time limit on it or something this would prevent players from abusing it. Enjoy
     
  20. Odin®

    Odin® User

    I'm an old school player HelpMeHelpYou :) .... As for the Banking Credit / Limitations I do remember some of the incidences here on this server and the uproar that was spawned the revamping of the banking system. It was so tough back then for credit ships that the super clans didn't hesitate to drop 4-5 hundred million creds on a player just for bidding on Irises during the Iris Wars as well as the lf3 and bo2 wars and back then when you put a bid and someone outbidded you , you lost all those creds. That was the other side of the coin that was addressed in upgrading clan banking.
    By the way HelpMeHelpYou you're alright in my books . My posts with you was to establish a more complete dialog . It's nice to see/be able to have a healthy and fun conversation . Thanks .... but I do think a Clan Hanger is worth adding to the game

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    .†ι¢є_gяιмσιяє†. I can see a Clan Hanger here in the near future as a work in progress ... Even though this a game it does have a flare for drama . That is entertainment. In my clan I create an award system for being an active member/s . I.E , I create question and answer weekly tests for clan members for creds . I assign some senior members as tutors/mentors on the 'How To's'. We have developed or shall always be developing/working relationship with " noobs " and adjusting our playtime schedule to accommodate their fun time . Now granted I have
    come across some real JERK KIDS thinking their POOP doesn't stink and trash me or my senior staff let alone others in a Tossable Offence in my clan .... DISMISSED .... I've even put a KOS on them for an attitude adjustment . What was funny is that the KOS ex member from my clan has no working knowledge of the game he/she does a name change .... I still know who they are :) .... I'm Viet Nam Vet . Retired now from civilian service with a disability , and several college degrees before I was 57 yrs old , but never forget " It's not the size of a dog in a fight but the fight in the dog " There is a Time Limit .... 30 days with a Request for an extension available . But that player with Clan Hanger Equipment on it better be / able to support his / her position
    Become more creative as a Clan Owner/Leader , as well as Informative ... To be a true Leader you must know how to follow . Your Legacy is the Venture .... From 1 Clan Leader to another my motto is " See You In My Stars , Be Safe and Have Fun " ttyl

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    Last edited by moderator: Oct 13, 2016