[UI] Make changing Companies payment

Discussion in 'General Archive' started by Watt-Overlord, Jan 23, 2016.

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  1. My idea is simple: Pay real money to switch to a different company and suffer no honor reduction.

    Maybe this may only be purchased on special events or for a predetermined amount of day.
     
    Last edited: Jan 24, 2016
  2. If it's only costs 2 Euro, many persons will buy it (just for fun).
     
    Watt-Overlord likes this.
  3. Dr.Led[GR]

    Dr.Led[GR] User

    if no honor is lost you will see people changing companied 5 times a day.. depending on the mood..
     
  4. Rank system would be screwed up from people changing on the daily. Unless you were limited to a time limit like our usernames where we wait 48 hrs to change. So maybe you would have to wait a week before switching companies if you'd like for a certain price, then id probably be up for it.
     
    Watt-Overlord likes this.
  5. Good Idea! :D

    It will cost them REAL money though...
     
    Last edited by moderator: Apr 19, 2016
  6. DogScout

    DogScout User

    I'm sorry I do not agree. Changing companies should cost more than just money and feel that the reduction in honor is a good place to start. The game has forgotten the basic concept and as such has lost its intrigue and is the reason the maps are so vacant lately. IF D O were to return to the MAIN concept of 3 companies AGAINST EACH OTHER and did away with the BULLY CLANS who WAR for no reason, except they are too lazy to hunt in enemy maps, got rid of the Multi Company Clan's (MCC) and gave duties to the top 10 players in each company (dealing with company traitors, wars, and such) and returned a semblance of loyalty to the companies we fly, I think the maps would repopulate, the game would return to being fun again, and there might be more comradery inside the companies and we could return to a decent game. Instead of having to add more changes to attract more money into the game return to what you designed to begin with and bring back the players who have left because of the changes in the game that have caused them to leave to begin with.

    This would also require creating some balance in the game, where the UFE and < FE were unable to attack or be attacked, by each other, in home maps (x-1,2,3,4). Not saying they could not attack another of same level just can not hunt NEWBS as a UFE in the home maps. When I started it was a proud (and achievable) goal to become FE and was accomplished fairly easily. UFE is the new goal and to get there is almost impossible without BUYING your way to that level. You either FARM gates that give you LF-4's by collecting palladium for ever to build them or BUY Uridium, or BUY BK-100's and hope for the best out of CHESTS. But either way you need to INVEST MONEY or TIME to get that far, in 6 months I was FE without spending a dime on the game (just needed some offensive BIO had the defensive done) now spending all your time in the "pally" fields to fill your cargo hold and sell at pirate base for E E, or spend money are the only options to get the equipment to become UFE and there is no guarantee to get the LF-4's wanted by FARMING the gates either. So the addition of the UFE has actually created the segregation of the players, Gate Farmers / NPC Farmers / Hunters, and the Hunters have become the MCC players so their clan can WAR same company players and get the rewards of the kill instead of a punishment for killing same company players.
     
    timmy1989 likes this.
  7. ℙƴґ◎

    ℙƴґ◎ User

    Well , here is a better idea , make that paying cash for the switch 1 time per year, and if they wanna switch back or to different company they still can do it the old way 5k urd and lose 50% of the honor , i think its really good that way.
     
    Watt-Overlord likes this.
  8. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
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