[UI] Material for crafting sistem

Discussion in 'General Archive' started by »ƒĹØЯΣИŦ-ͧ«™, Jun 26, 2016.

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  1. Hi all what are u thinking to increase chance of drop rate to old one couse now u cant get materail to craft today i do my beta 80 kristallins and i only get 1 prismatium that is bs :/
     
  2. eT3RnitY

    eT3RnitY User

    No.

    Because there was no Kristallon that gave cargo drop (so, we, the low players, can't farm credits). It is good as it is, no need of changing. :)
     
  3. Veki

    Veki User

    I support OP.

    Event drop rates have been reduced to 1/3 or 1/4.
     
  4. While true, those looking for cargo were super frustrated during the event. Some missions say to collect or sell specific ore. Some players need that ore simply for the credits. While it is possible the OP does not desire or need the ore for credits, a lot of players could use double or triple amounts of the stuff. I do feel for the OP though as it sounds as though the pilot is trying to build towards something.
     
  5. Veki

    Veki User

    I understand that some players need ore (either for daily or normal quests or to sell). Also, there are other NPCs that give good amounts of ore and sometimes that ore is free to collect (e.g. some players shooting cubi don't collect ore from it, or players shooting pirates at 5-2).

    I agree that drop rate from prismatium was very high during the event and could be reduced, but now drops for all other materials could (should) be much higher. Not to mention one very frustrating "feature" that annoys the hell out of me : resources are not visible to group members.
     
  6. The drop rate for items not available in shop should be higher and yes, the 80 kristallins wave dropped it once for me too :rolleyes:, but the sibelonits wave dropped mucosum 18 times :)
     
  7. TBH, I believe that the material drops should be in addition to the cargo ore you get when killing a npc. It should be a bonus item for a player to get instead of a substitute item. Since it don't count as cargo, why make you loose out on the cargo you should get. With that, they could increase the material a bit and its a win win for all. Players should be able to save up a good deal in between ideal recipe availability.

    I can appreciate your suggestion for picking up cargo that others leave behind, but that is not always a safe move. Of course I also know there is nothing really safe about DO. :p
     
  8. Yea why they dont put same drop rate like on mocosum :) Only thing i was is prismatium=emps :p
     
  9. It is no different than dropping booty boxes instead of cargo.
     
  10. Yeah, and that sucks even more...