[UI] New Maps And P.E.T ideas

Discussion in 'General Archive' started by BΞNJYMΔN™, Dec 21, 2015.

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  1. Hi guys it's
    BΞNJYMΔN™

    I have been thinking of ways to improve and keep the game flowing for new and old players.
    Every one has heard of the Cubikon grave yard(??? Map) and most may have been there like myself but the game seriously lacking in things to do after reaching Level 18 and having access to all known maps... I suggest 2 new maps based on the cool down timer like Tunner OF Terror was maybe a 48 to 72 hour cool down? A gate for noobs.The gate/map rewards coould be random ammo drops like Tunnel Of Terror or even Designs for the ship/drones or Pet ( Noobikcon map) for Level 5-17 containing lower all lowers npcs and uppers npcs including the bosses, Uberbikon map) Level 18-20+ Containing any from bosses, ubers upto some emperor npcs. ON to the pet Idea... The possibility of have 2 pets fly by our sides is another thing which would be a great asset to players maybe a P.E.T mk 2 and even afew P.E.T Skin's wouldnt go a miss:)
     
    Last edited: Dec 21, 2015
  2. USS-Aries

    USS-Aries User

    Having 2 pets would be far to expensive and adding new maps at the moment is not a real priority, things like adjustments to the kupier gate and weeding out the botters and macro users need to be sorted out first.
     
  3. ..DC..™

    ..DC..™ User

    Nice Ideas Benjy, I could do with something else to do ;)
     
  4. -I§I§-

    -I§I§- User

    I think its a good idea especially the maps though because it will give noobs a chance to like get better with some hard npc's and some easy ones. And with the higher leveled people they can get challenged with the emperor npc's and ubers and things like that.
     
  5. Botters get done by Scripts when there caught. My idea is to keep players interested in the game or have you not noticed that the server is not as full as it once was. Kuiper has not to many issues maybe a little adjustment to lower lag but other than that i see no real issue with Kuiper and yes having a second pet could be expensive but id buy it for 100k uri plus all the protocols you already have you would be able to use too once slots unlocked and the price of unlocking should stay the same as the orginal pet just the cost of obtaining a 2nd pet would be higher
     
  6. Nice ideas Benyj, this would make the game for the higher players more interesting again

    •Condor•
     
  7. two pets bad idea,maybe a pet design skin instead.It too much costs in uri to maintain,i say no.pet design and skills or more slots for lasers,or other slotas for all other equipments.
     
  8. chilninja

    chilninja User

    new pet and with new pet REMOVE THE FUEL SYSTEM. no fuel drastically lower pet costs. also they should drop ep/honor rewards for pet kills and complete remove repair costs, or at least let us use repair credits on it
     
  9. The only down side i could see to having 2 pets would be the damage people could do with kami, there would have to be a way to limit it to only 1 pet cause double kami in pvp would be devastating.The pet designs or skins would be really cool also, but i would think they would end up more cosmetic than useful due to the already existing protocols. I like the new maps/gates idea, something with a cool down like Tunnel of Terror would be nice and would help a lot of newer and older player alike build their ships, but maps have been pretty empty so I would think the cool down should be kind of high like 4-7 days so people aren't just sitting in these free gates all day everyday and nobody can get a pvp quest done cause the rest of the maps are empty. Just some thoughts but overall some good ideas.
     
  10. OrbitGuru

    OrbitGuru User

    so you could have like a defensive pet with combo rep and all the collection gears, then an attack pet for kami and even give it a hellstorm launcher, but only the attack pet should have the launcher because 2 extra launcher would instapop too many things lol