[UI] New pacth balance Discord

Discussion in 'General Archive' started by recursos☺☺, Aug 29, 2019.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
  1. Shields:
    The credits will give 8,000 strength.
    Uridium in the store or assembly will give 10,000 strength.

    Generator SG3N-02 will be sold to 2,000,000 shop credits.

    Sab-100 will be sold at 1.000 credits per unit in the shop.

    Energy in GG in% will refer to all store ammunition +Ucb-100, logfiles and xenomit will now be sold in ammo at uridium price.

    Upgrade Shields:
    New start and end % value for upgrade to uridium shield or mount (lvl 1 = + 2% and lvl 16 = + 30%).

    Tractor Beam I
    level: 0/2
    next level:
    The materials collected increase by 5%.

    Tractor Beam I:
    level: 1/2
    current level:
    The materials collected increase by 5%.
    next level:
    The materials collected increase by 10%.

    Tractor Beam I:
    level: 2/2
    current level:
    The materials collected increase by 10%.

    Tractor Beam II:
    level: 0/3
    current level:
    The materials collected increase by 15%.

    Tractor Beam II:
    level: 1/3
    current level:
    Collected materials increase by 15%
    next level:
    The materials collected increase by 25%.

    Tractor Beam II:
    level: 2/3
    current level:
    The materials collected increase by 25%.
    next level:
    The materials collected increase by 50%.

    Tractor Beam II:
    level: 3/3
    current level:
    The materials collected increase by 50%.

    Ship Hull I:
    level: 0/2
    next level:
    Increase your hp by 7500.

    Ship Hull I:
    level: 1/2
    current level:
    Increase your hp by 7500.
    next level:
    Increase your hp by 15000.

    Ship Hull I:
    level: 2/2
    current level:
    Increase your hp by 15000.

    Ship Hull II:
    level: 0/2
    next level:
    Increase your hp by 22500.

    Ship Hull II:
    level: 1/3
    current level:
    Increase your hp by 22500.
    next level:
    Increase your hp by 37500.

    Ship Hull II:
    level: 2/3
    current level:
    Increase your hp by 37500.
    next level:
    Increase your hp by 75000.

    Ship Hull II:
    level: 3/3
    current level:
    Increase your hp by 75000.

    Shield Engineering:
    level: 0/5
    next level:
    The strength of your shield increases by 5%.

    Shield Engineering:
    level: 1/5
    current level:
    Increase your shield strength in by 5%.
    next level:
    Increase your shield strength in by 10%.

    Shield Engineering:
    level: 2/5
    current level:
    Increase your shield strength in by 10%.
    next level:
    Increase your shield strength in by 15%.

    Shield Engineering:
    level: 3/5
    current level:
    Increase your shield strength in by 15%.
    next level:
    Increase your shield strength in by 25%.

    Shield Engineering:
    level: 4/5
    current level:
    Increase your shield strength in by 25%.
    next level:
    Increase your shield strength in by 30%.

    Shield Engineering:
    level: 5/5
    current level:
    Increase your shield strength in by 30%.

    Shield Mechanics:
    level: 0/5
    next level:
    Lets your shield withstand 2% more damage.

    Shield Mechanics:
    level: 1/5
    current level:
    Lets your shield withstand 2% more damage.
    next level:
    Lets your shield withstand 5% more damage.

    Shield Mechanics:
    level: 2/5
    current level:
    Lets your shield withstand 5% more damage.
    next level:
    Lets your shield withstand 10% more damage.

    Shield Mechanics:
    level: 3/5
    current level:
    Lets your shield withstand 10% more damage.
    next level:
    Lets your shield withstand 15% more damage.

    Shield Mechanics:
    level: 4/5
    current level:
    Lets your shield withstand 15% more damage.
    next level:
    Lets your shield withstand 20% more damage.

    Shield Mechanics:
    level: 5/5
    current level:
    Lets your shield withstand 20% more damage.

    Vants formations can now be used with only one vant in use (happens to already lose vants without changing formation, so it's possible and easy to do too)

    Crab Formation: Decreases damage to your ship by 20%, but decreases its speed by 15%.

    Ring Formation:Shield points are increased by +170%; however, speed is reduced by -10%, laser damage is reduced by -50%, and cooldown times for rockets and rocket launchers are increased by -10%.

    Drill Formation: Laser damage is increased by +25%; however, shield points are reduced by -30%, shield spread by -5%,and cooldown times for rockets and rocket launchers are increased by -10%.

    Heart Formation:Increases your shield power by +20% and your hit points by +30%. Laser damage is, however, reduced by -5%.

    Diamond Formation:Your shield regenerates 1,6% of your max shield power per second, up to a maximum of 8,000 per second. But hit points are reduced by 50%.

    Dome Formation:Shield points are increased by 30% and regenerate by 1,25% per second. Cooldown times for rockets and rocket launchers are reduced by -10%; however, laser damage and speed are both reduced by 15%.

    Veteran Training: Experience increased by 30%; however, laser damage, hit points, and shield points are all decreased by 15%.

    Moth Formation: Increases shield penetration by 20%. Hit points are also increased by 25%. But it weakens your shield strength at a rate of 5% per second.

    Pincer Formation: Increases laser damage by 5%,against other players and provides an additional 25% experience point bonus. However, it reduces shield penetration by 10%.

    Bat Formation: 30% more experience and damage to aliens, reduced speed by 15%.

    Wheel Formation: Speed is increased by +10%; however, laser damage is reduced by -50%, and this formation drains shields by 5% per second.

    Now we won't have any more iris upgrades, don't worry your iris upgrades will be transferred to bonus designers from 0, once placed on your iris, don't worry you will still have the iris up on configurations until they are downloaded , or get destroyed, and you can still upgrade bonus vant designers, such as:
    Havocs, demons: missile launcher damage and reload speed (lvl 1 = 10.4% and lvl 16 = 16%)
    Hercules: shields and life (lvl 1 = 16% and lvl 16 = 30%)
    Spartan (hercules + havoc + demon): damage and reload speed of missile launchers (lvl 1 = 10.4% and lvl 16 = 16%), and shields and life (lvl 1 = 11% and lvl 16 = 25% )
    Now the spartan will be composed of the junction of 1 hercules + 1 havoc + 1 demon (by epic or silver), and there will be no use of scission to assembly, the scission can still be used to form special chests.

    Cyborgue: 286,000 hp and nano hull, 295 speed, Singularity = outright: + 30.3% your damage lasers direct to hp opponent, and transfer system to Surgeon.
    Golyath-Venom: Singularity = outright: + 18% your damage lasers direct damage to hp.
    Hammerclaw = 13 laser slots and 15 generator slots and Repair Pod=20,000 for yourself and group, 302 speed.
    Mimesis: 400,000 hp and nano hull, 12 laser slots and 13 generator slots, 295 speed, 4.000 cargo. Scramble = evasion increases to 80%, and shield drops 3% when in use;Phase out=to 45 units distance.
    All-Aegis: 225,000 hp and nano hull, 8 slot lasers and 16 generator slots, 290 starting speed, 2.250 cargo.
    Pusat = 17 laser slots and 13 generator slots, 150,000 hp and nano hull, 1.500 cargo.
    Vengeance-Lightning = + 5% shield strength and Combustion= -1% damage and + 8% speed (on and off), now the wheel formation bonus together with skill.
    Tartarus: 205,000 hp and nano hull, 200 speed, 11 slot lasers, Speed Boost = + 40% speed -5% damage, price in shop: 300,000 uridium.
    All-Citadel = 600,000 hp and nano hull, 6 slot lasers, and 3 slot for rocket launchers, 25 slots generator, and 197 speed, Fortification(on and off) and Target Marker in change of Travel.
    Golyath-Solace = + 5% hp and Stant Shield Repair + 35% for you / + 17.5% for group
    Golyath-Diminisher = + 5% damage to shields and Weaker Shileds=+ 20% damage to opponent shield.
    Golyath-Sentinel= +10% shield power and Fortress= -25% your shield damage.
    Golyath-Spectrum = + 5% shield power and Prismatic Shield= -50% damage to your ship hp.
    Golyath-X = + 5% speed and Frozen Claw skill (now time 3 seconds).
    All-Defcon: 9 lasers slots, 14 generator slots, 340 speed and 50,000 uridium in shop.
    All-Yamatho: 14 lasers slots, 9 generator slots, 355 speed, Fortification (on and off) in change of Travel and 50,000 uridium shop.
    All Golyath: 260,000 hp and nano hull.
    All Vengeances: 200,000 hp and nano hull.
    All-Spearhead = 125,000 hp and nano hull, 1.250 cargo, and Travel(490/588) in change Target Marker.
    All-Centurion = + 1 slot rocket launcher and launch 2 rocket and + class rocket (+5% / + 7%) and class extras (+5% / + 7%).

    Hecate: 230,000 hp and nano hull and skill now have on aliens, + 7% damage and + 5% shields.

    Golyath:
    Champion = + 5% Damage and + 5% Experience
    kick = + 7% experience + 3% speed
    Ignite = + 25% chargo
    Referee = + 10% experience
    Goal = + 15% honor
    Centaur = + 11% extra shield power

    Surgeon = + 1 slot laser and + 5% bonus (damage, experience, honor and cargo) and transfer system for Cyborgue.

    All-Saturn = + 20% shield for your ship;and now when you complete gg kronus, a ship with no bonus and no skills will gain the version of your saturn ship (just put evil your with the ship).

    Leonov: +2 laser slot.With advantages (x-1 to x-8 maps of your company) = 150,000 hp and nano hull and 425 speed;No advantages (other maps) = 75,000 hp and nano hull and 385 speed.

    All-Bigboy: 215,000 hp and nano hull, + 1 slot generator, + 1 slot rocket launcher and 285 speed.
    Bigboy-Solemn: + 5% shield.
    Nostromo: 112,500 hp and nano hull, 6 lasers slots and 12 generator slots, 375 initial speed, 1.125 cargo
    N-Ambassador: 225,000 hp and nano hull, 12 slot lasers and generators, 365 speed, 2.250 cargo, N-enjoy and N-Diplomat will now be designers of N-Ambassador.
    Piranha: 75,000 hp and nano hull, 8 lasers slots and 6 generator slots, 425 speed,750 cargo.
    Liberator: 25,000 hp and nano hull, 4 slot lasers and 3 generators and 450 speed,250 cargo.
    Phoenix = 5,000 hp and nano hull, 475 speed and 3 configurations.
    Note: what was not mentioned above will not change.

    New names of type Golyath and Vengeance without skills:
    Elite (Enforcer and Reveng) = + 5% Damage
    Veteran (Adept) = + 10% experience
    Shield (Bastion and Avenger) = + 10% Shield
    Honor (Exalted and Corsair) = + 10% Honor

    Now extras will be infinite, and we will no longer have cpu of slots for extras, we will always have room for one more left.

    "Mining Madness" mission: Now you only have to kill 2 specific enemy ships on any map.

    And we will no have time missions.

    Hybrid processor in the assembly: 240 scraps and 330 musocum.
    Scraps: Found in Devolariuns (now gray) and mordons.
    Plasmide: Found in Sibelons and saimons (now green).

    Uber pirate aliens will now change their names to boss, and bossbatlerray now regenerates 2400 bossinterceptor hp.
    Death batlerray regenerates 1200 hp from death interceptors (2x all from interceptor).

    Aliens bl: Now aliens on this map will have no shields, and give 10x more rewards.

    Ycemeteorid and kubicon will not regenerate hp, and will have (+ ISH), kill 3 (protectits / yces), 5 and every time they run out of shields they will produce + 25. And on the bl map at Yces meteorids time will appear 1 Skoll (level hard) next to Mindifire Behemont, and 5 minute cooldown, the Skoll will not go to Mindifire Behemont and will not go to maze walls, nor to the gateway.

    bossstreuneR: will now give 60 uridium and purpose XXI will now give 50 uridium if reward.

    Special Aliens: Urge IV and Regard CXI give 40 kyalons and 75 logfiles and 15 reward oils. And Find VII and Capital I now had 10,000,000 hp and give 100,000,000 experience. Attitude XIII and Observe X give a cargo of with 3,000 paladium change of seprom.

    Centurion Ship:
    Complete the assembly recipe to obtain.
    Necessary resources:
    100 Booty Keys
    1,500,000,000 credits
    3,500 UCb-100
    5,500 RSB-75
    5,000 Blacklight Signals

    Complete the assembly recipe for Blacklight code.
    Necessary resources:
    350 Mindfire Cerebrum
    5,000 seprom
    150,000,000 credits
    2,500 UCB-100
    5,000 RSB-75
    25,000 Rinusk
    15,000 Blacklight Signals

    Assembly Recipes:

    35,000 Seprom:
    5,000 Rsb-75
    750 Mindfire Cerebrum
    5,000 Rinusk
    3,000 Blacklight Signals

    Cloaking CPU (50):
    5,000 Ucb-100
    15,000 Rinusk
    500 Mindifire Cerebrum

    5,000 RSB-75:

    2,500 uridium
    5,000 Rinusk
    1,000 Blacklight Signals

    Lasers prometeus:
    75 Booty Keys
    500,000,000 credits
    5,000 UCB-100
    7,500 RSB-75
    60,000 Rinusk
     
    Last edited: Sep 1, 2019
  2. The title's quite inaccurate and potentially mis-leading. Are these changes that YOU want, or changes announced by a staff member in the Discord chat?

    EDIT: Yea, now I can see that these are changes that you want. Get a better title.

    And no to all of the above ideas, except the crafting; they seem decent.
     
    Last edited: Aug 29, 2019
    recursos☺☺ likes this.
  3. 25% honour? that's insane. That will get abused the most by far...

    Outside that, there is still some problems like all you are doing is changing around formulas for already existing things, you aren't actually changing the game at all.

    I would have to be against this idea.
     
    recursos☺☺ and KilerStreak like this.
  4. 15% honor so can by?

    But the change Citadels,Saturn and formations?

    ok,but no change Citadels,formation dome and Diamond.
     
    Last edited by moderator: Sep 1, 2019
  5. Bakjam

    Bakjam User

    I'm sorry but there is just way too much unorganized information in my opinion. This makes it very hard to read.