[UI] One more idea that will bring many new users (Important topic)

Discussion in 'General Archive' started by UberStreuner, Feb 24, 2017.

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    I can not enter discord, please someone show this message to OP32 or to some moderator or developer in discord, I ask them very strongly.
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    A change that will bring many new users to the game, and it will make it much more fun.

    In this subject I will be based on ammunition, please ask to read the whole issue, and analyze it with an open mind.

    I'll start talking about YouTube and Twitch. Many video games have become very famous and great, and they manage to live so many years, and even, they continue to grow after a lot, thanks to that in their community they have people who upload videos and stream daily of that video game.

    For example: a YouTube video that comes out in trends, or a twitch streaming that comes out on the main page, will make many people who do not know the game enter the video or streaming, and if the game hagrada them, buy it or They create an account.

    Now, YouTube and Twitch are two giants that can grow a lot darkorbit, without the company to spend a single penny.

    But in what way ?, how can I upload a video, or make a daily stream of an hour fighting in UBA, in the multiserver, or defending the base of my clan, if for a stream of one hour I must spend 10 hours In palladium ?.

    Have you understood my point ?.

    I have very good equipment, I have a very, very strong ship, but I do not have the time to go 10 hours to palladium to make a daily stream in which the ammunition of those 10 hours of palladium would last 1 hour or 30 minutes.

    And not only that, but also affects the PvE, for example, I would like to do a series on my YouTube channel of getting the new lf4, for example, a daily video of the daily mission. But I as youtuber and as a streamer, I have to think about my audience, if I get bored to destroy a Ubersibelon sticking 31 thousand with ammunition x2, I have 2 million, imagine how my audience will feel, they want to see action, the Just because, for example, they see as a change of ammunition x4, to x6, is already entertaining, or as a missile type change, that already makes the stream or video entertaining, but, as I'm going to make a stream, or Upload a daily video doing a mission to improve my lf4, if I only have x2 and x3, but x4, sab, burst, and elite missiles I go to the day. And do not say about PEM's, shields and instant bombs, or make a daily stream of fights, or defend bases.


    So, we see that we have a problem that prevents thousands of people upload videos to youtube, or streams in twitch daily, which as a result would bring thousands of new people to the game.

    Please continue to solve this problem:

    • 1) That all, I repeat, all the ammunition costs credits, and with reasonable prices. For example, with 10 million credits you get in the blink of an eye, buy enough ammo for 24 hours of fighting. So, I come to my house after a day of work, I cook about 20 minutes klones or cubes, and with the credits that I earn I buy ammo to make a daily stream of fight, or to do the daily mission with good ammunition, of 3 hours, which as a consequence, would bring new users to the game.
    • 2) That ammunition is infinite for Premium users. Sip, that's easy, I paid the Premium, I arrive home after a day of work, and instead of farming, I start to record a video or to make a stream that will bring new users daily to the game.

    With infinite ammunition, or buy all kinds of ammunition I mean all kinds of lacers (x1, x2, x3, x4, sab, x6, etc.), plus PEM's, bombs and shields urges, kamikazes, all kinds of missiles Less techno-factory).

    Other benefits aside from new users:

    Currently the game is based on 50% equipment, 40% ammunition, and 10% skill the player. However, many users do not have the ammunition, and even if they are good, and have good equipment (which in itself becomes tedious to get it to x1, or x2, or even x3) they lose the battles.

    Therefore, darkorbit does not lose its current essence, but it opens the doors to more the skill of the player, eliminating that 40% of ammunition, would look like this:
    50% equipment, and 50% player skill.

    Now the following situation arises: how are they going to control the UFE that all they have left is honor and rank, and will they always have a blast and ammunition to fight?

    The answer is simple: if the player you destroy is level 18 for below, not honor, no experience, it is more, you get an indicator that is a weak user, and if you destroy it you will receive 10% less honor For destroying players of his level.

    Example:

    I, level 19, I destroy a level 22, then give me 100 thousand honor. Then I find a weak user who has the indicator that is not my level, but I decide to destroy it. As a consequence, I do not obtain experience or honor, but I receive a penalty, which will make that penalty ?, will do the following: I encounter a level 20, I destroy it, and instead of giving me those 100 thousand of honor, only gives me 10 thousand, and then I find a level 19, and instead of giving me the 100 thousand, will give me 10 thousand again, and so for a third time, finally, the penalty is over. If in what I am penalized I destroy another user less than level 18, instead of being the 90% that removes you from reward, it will be 92%, and increase a penalty charge (another ship, apart from the 3 initials ). It does not give dishonor, but it does not give you honor to destroy someone of your stature.

    Finally I want to say that I am very worried, the game is dying. This idea can save you, think of the thousands of daily videos and daily streamings that will be made when the Premiums have infinite ammunition, and the non-Premium with 10 million credits get ammo for 24 hours of hair, that will really make the game return to live.

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    I can not enter discord, please someone show this message to OP32 or to some moderator or developer in discord, I ask them very strongly.
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    Please, already comment the idea in the chat of mx1 (of the few servers that still have good activity), with those who comment (were fulles and small users) mentioned that the idea has logic, and would like to see it.
    1. It does not cost anything to you, BigPoint team, to make this update
    2. They will receive free advertising of the thousands of people who uploaded daily videos.
    3. Receive Premium purchases
    4. 1 Hour making all the minition cost credits, an hour putting the ammunition x4 that costs credits. An hour making the instant shield and instant combat only occupy the cpu, and not the xemonita nor the mines, and already have a game much maa valaceado, which will be automatically publicized for free.
     
    Last edited by moderator: Feb 24, 2017
  2. neoonoma

    neoonoma User

    And why would they bother giving a chance to the game to rise again to fame when they can simply let it as it is right now and let the high ranked players purchase money to open gates in order to receive elite ammo?
    See my point?Making this system is only a chance reward so it's highly possible that they won't do it.
    But hey,they are fine with making our lives hard by making the whole game rewards chance based.
     
  3. I get what you mean, but it wont make sense in this type of game, the game itself is pretty much open and anything can happen depending on your actions and depending on how alive the server is:

    If the server is populated, many players will be seen on the map, either enemies, same company, clan war players, or outlaws who shoots same companies for no good reason.
    leaving port may risk you being killed in pvp, and pvp is the only thing that other darkorbit players gets entertained, not only receiving fame by rising through the ranks on the game but shooting out other players, having battles, and receiving rewards after all the effort is the one that gives the players the will to play the game (and that is missing in the game, the effort put into things are rewarded little)

    The thing you are saying IMO just came out of your head, pop it into a thread and it gets criticized to the point where you get mean comments, i think its because you selfishly think of this idea, and not thoroughly put all this into account that other players might disagree, other players might think its not a good thing that because it might make an imbalance to the game (further imbalance, because the game is already weighed more 1 sided than each side having balance, IYKWIM)
     
    SmieBOX likes this.