[UI] PORTAL RAD zones

Discussion in 'General Archive' started by DEXTER-MORGAN, Feb 15, 2019.

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  1. Due to the fact botters now sit on port when jumping back to the map and wait until it is safe to move off again (nme detection) Why not alter portals so that the center of the portal is a radiation area and the safe part is around the portal, kind of like a polo mint, the hole is the danger area and the mint itself is the safe area.
    This will then stop these annoying botting ships from constantly blocking up the portals and preventing us from locking the real players as they come into the maps.
     
  2. Lets assume your idea came true--no wait--lets just assume the bots did not exist at all--therefore portals were never clogged and you can clearly see and lock enemies at will. It wouldn't even matter if you could lock and shoot them, invaders will simply jump portal to avoid a death and return to repeat the process.

    Even if you're not portal fighting, you can wait for the invaders to 'come into the maps' when they fly off portal to lock them; and in no way do the bots make that more difficult.

    Good luck.
     
  3. batata

    batata User

    Oh yes, I am sure this idea will impact bots massively while not being a(nother) nuisance for actual players !! Just like all the other silly brilliant anti-bot ideas ever presented in this forums !
    Allow me to participate:
    Lets make uri a buy only currency together with gates. Botters and non-buyers will stand no chance ! And we will be able to enjoy a dead fair and balanced game !!