[UI] Rocket Launchers

Discussion in 'General Archive' started by phibian, Oct 24, 2015.

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  1. phibian

    phibian User

    So with our lasers and Shields all getting buffed by all these ship designs and drone designs, I feel as though the strong and steady Hellstorm Launcher has lost some of its punch. What if we were given a Hellstorm-3 Launcher.... 7 rockets at once. thoughts?
     
  2. Thinking, Thinking, Oh yeah, the drone designs we are chasing right now are for the rockets....
     
  3. Those affect rockets not rocket launchers. Rocket launchers in their own have not gotten exclusive buffers in any way except the original x formation which boosted both rocket and rocket launcher damage exponentially buuuuuuut that was uber nerfed :/
     
  4. phibian

    phibian User

    and who exactly uses that hellstorm 1 launcher when anyone and everyone can get the hellstorm 2 from auction for 10k creds.
    so for an slight upgrade, drop the hellstorm 1 out and give us a hellstorm 3 with 7 rockets
     
  5. Citadell with 2 of this fictive hellstorm 3 and the Uri rockets, then they can shut down easily small players. But except of this, I like this idea, the launchers should get some love. Maybe "Rocket science" in Pilot Sheet should affect the HST. There isn't a great formation for HST, exept the bad "Dom".
    I missed this old formation...It was not VERY overpowered...
     
  6. Bakjam

    Bakjam User

    jup :p,

    But anyway: NO, we don't need more damage against players, this would increase the beginner - advanced gap, unfortunately bigpoint prevented any new ideas since drill / lf4 and havoc hercules.
     
    Last edited: Oct 27, 2015
  7. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
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