[UI] Rocket my P.E.T.

Discussion in 'General Archive' started by ™GΞИΞЯΔL°¹║•X•║°¹LΞΞ, Oct 22, 2016.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
  1. Idea is a simple idea , Thought it might be interesting to somehow make the pet shot either the same rocket your ship shoots or some kind of a pet rocket . 1st type of rocket could cost credits & do 1,000 to 2,000 damage , 2nd type could cost uridium & do 3,000 to 5,000 damage . Not sure what cost per cred / uri should be set at . Any input to help would be great . Thanks for reading , & have a good day to all space pilots .
     
  2. Funny idea, it would help FE players, which don't have enough laser damage.
     
  3. Hell to the no.
    PET is a vicious ally to have for PvP gameplay and would just utterly increase their damage output as a joint.

    If they only shoot rockets at NPCs, that'd be great.
     
  4. Yeah i see your point . Didn't think of the pvp aspect of the idea . I would have to agree that the rocket should only be an npc use only thing if it was to be used at all . Thanks for the input .

    This is true , It could also help in a quest when you can't use laser ammo on npc's . Just one click of the space bar to launch a rocket from your ship & your pet . Thanks for the input .
     
    Last edited by moderator: Oct 23, 2016
  5. Gonna have to buy a rocket slot and protocol for the PET as it won't be in trade if it happens.