[UI] Sacrifice Drones.

Discussion in 'General Archive' started by VESPID, Aug 10, 2016.

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  1. VESPID

    VESPID User

    The proposal I'd like to make concerns the notion of sacrificing drones to add boosts, extra slots or stat upgrades from the hanger.

    The restrictions imposed and the boosts available to the idea would be:

    1) Maximum of 14 laser and or generator slots be allowed per ship below a battle cruiser class ship that this idea assists, and 12 for battle cruiser and above type ship.
    2) Maximum of 5% damage boost for any ship and 10% for any other boost will be allowed. The cost is one iris or two flax drones and 10k uri per 1% boost for each ship, cosmetic ship or cosmetic drone designs. These bonuses are not compatible with designs that offer the same and limit of only one per ship can be used at a time.
    3) Drone and drone designs will be limited to a 1% boost each, drone designs boosted this way must be cosmetic and become stat drones from that time forward. Drones boosted this way can't employ similar boosts from designs.
    Limit of only six drones "drones only not drone designs" may be boosted.

    4) Maximum speed of 300.

    5) Maximum cargo of 1,600.

    6) Maximum HP of 240,000.

    6) Maximum extras slots of 3.

    7) Maximum of 2 abilities.

    The maximum actually means "no more than." that amount, If a ship has more than the maximum amount allowed then there will be no more added of that option to that ship.

    The way it works is for either one iris or two flax drones be sacrificed at a time and 10k uri each to add one extra slot to the ship of choice to either extras, lasers or generators.

    Each stat upgrade will be raised by 25% rounded up per sacrifice of either one iris or two flax drones and 10k uri to the ship of choice until the maximum stat allowance is achieved.

    When in the hanger under management, located next to the transfer tab at the top right will be a sacrifice tab that lights up if you click on to one iris or two flax drones. The drone or drones selected are destroyed and another tab appears in the sacrifice tab spot that scrolls down offering options ranging from stats, boosts or abilities.
    Once the option is chosen another scroll down appears offering option target for either ship, drone or design for the target of the upgrade. After the target for the upgrade is chosen the boost, ability "or stat upgrade for the ship" is added following a 10k uri payment for the upgrade.

    Each added ability will cost 2 slots "ie 1 iris or 2 flax drones" and 10k uri each to the ship of choice until the maximum allowed number of abilities is achieved. The ability's made available should include all current ship, pilot bio, tech center, ship designs and shop boosters available in game with cool downs "if needed" to be determined by the D.O. dev team.
    Pilot bio abilities employed won't include damage dealing or shield effecting abilities with a maximum of a natural or an additional boost of up to 10% for the ability chosen per ship but only 1% per drone.
    This process should be made available in the back page under the hanger tab.

    Stat boosts will be made available to the Leonov ship but will remain inactive inside it's company x-1 thru x-4 maps.
     
    Last edited: Aug 11, 2016
  2. This looks like a modification of another thread working along the same lines but it was for ship slot modification and possible ability additions.

    Confused with the "maximums" you are using here. Are these additional maximums? They must be as a battle cruiser has already exceeded the maximum you have stated.

    Sacrificing drones for #1, #3, and #6 are detrimental as you give up 2 slots for each Iris you sacrifice and can be used as at least one of each of these (if so desired), in the case of #3 the drone is carrying a BO2 to allow the ship to carry an extra 7900.

    Further explanation is needed to understand how the other items would work out (might use the items as an outline and spoiler the additional information). If I understand #2 a Surgeon would not be able to use this since it already gives 6% boost to DMG is this a correct assumption?

    These also need to have values assigned as to what each sacrifice can do specifically. Also specify if a sacrificed drone can be replaced without giving up the boosts already gained.

    EDIT;

    You still did not specify if the drones were replaceable or if they were gone while the item gained was in effect, and returned when you decided to remove the item from the ship.
     
    Last edited: Aug 11, 2016
  3. VESPID

    VESPID User

    Sorry I had to step out before finishing this post.
    Whew, there It's complete.
    Yes any ship or design that offers a higher number of stats or boost or number of abilities than this idea offers would not gain further benefit of that specific upgrade.

    This is a way to upgrade ships and drones of the pilots choosing that need boosts that aren't currently available for that ship or drone.
     
    Last edited: Aug 11, 2016