[UI] Salvo Chip

Discussion in 'General Archive' started by VESPID, Apr 16, 2017.

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  1. VESPID

    VESPID User

    The Item I'd like to propose is a chip that when activated increases the number of non HST rockets fired by 1 and deactivates the lasers from firing.
    In other words the ship with this tech activated will fire 2 PLT type rockets as opposed to lasers, also the reload speed of the HST launchers will be improved by 50%. This item isn't compatible with the Tartarus ship.

    Say you are trying to save your sepped lasers but still want to deal damage without them just to get by, you activate this chip and farm as normal.

    The rate of fire for the PLT type rockets will be upgraded to laser speed and the rockets fired with this tech will also be upgraded in range to long if they aren't already long range.

    The suggested price of this item would be 25k uri.
     
  2. I could get behind this idea. Shocked right? LOL At any rate, I spend a lot of time in lowers just using my rockets to shoot the smaller stuff and don't start lasers until I am after sibs or devos. We get those daily missions for Saimons and Streuners that wear out my space bar. :p
     
  3. Yeah that 30 Saimons without Lasers is a bummer when being attacked by the enemy.
     
    PSKSUNDANCE likes this.
  4. VESPID

    VESPID User

    Hmmm, could this be a catalyst for new quests?
    It was my intention to save sepped ammo and possibly fight a spectrum in any ship.