[UI] SEPROM

Discussion in 'General Archive' started by kauza12, Mar 9, 2019.

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  1. I always love when someone leaves out the best part. You did the math for the lasers but left out the Seprom boost that Sgt_Ocker was talking about which is the point of the thread. That added 4579.2 from the Seprom helps a lot. Saying the seprom boost on 3k of damage is nothing is exactly the problem facing new players all the time. Do you remember being the little guy? I play the little guy everyday. I get shot as the little guy, everyday, and when I try to do anything, getting a boost on any damage I can do helps out everyday. I will wait for the Troll response to what I put, which fully matters....
     
  2. Sgt_Ocker

    Sgt_Ocker User

    I'm now convinced you're an idiot. +60% damage is just that, the % isn't reduced because you do less base damage, it is still +60%.
    1,800 damage might be nothing to you but to the new guy it is a lot.

    Stop trying to troll with your useless unhelpful lies.

    You said Seprom is useless for new players as it is not effective when you can only do 3,000 damage - I said you are Wrong, I still say you are wrong.
     
  3. 7632 without any boosters is right, but the math in the link you've just posted is totally wrong (the way you apply the +% damage is wrong, also some % like havoc/spartans are wrong).
    Do the proper math next time (same as in the prometheus thread) and stop posting inaccurate wiki pages created by yourself.
     
    _oversoulpaul_ likes this.
  4. I linked the source, go view it there if you wish.

    There is no confirmed way of doing the maths by bigpoint so how can you know it's wrong? It's speculation just like if you do it.

    It's 60% of the base laser value on top of other values, unfortunately we don't know the order so it's very unlikely anyone in the community will get the exact figures but mine are pretty close.

    Also no, I said Seprom is less effective when your damage is less because of how percentage of values work.

    Anymore flame? I'm happy to answer it.
     
  5. Time to just stop with this one. He has just been flooding the forums with rubbish for weeks now and will not own up to it. Even when he starts off strong, it eventually goes down the wrong rabbit hole.
     
  6. We may not know what is the appropriate way to calculate that, but your method of calculating it doesn't make any sense.

    You do percentage calculations based off already added damage and not based off the base damage(laser damage* slots). That's not how math works and is supposed to work

    With that said I'm gonna stop replying to you since you keep posting again and again without stating actual facts
     
  7. Because? I showed my calculations, where is yours? You are really gonna sit here saying mine is wrong without presenting any?

    What are you talking about? The way the maths work is you do a percentage based on the base laser damage multiplied by how many of those lasers are equipped.

    Is it because you know you cannot win with your bs? I think it is sir.
     
  8. According to this, you can check by yourself Λℓмоѕт•Fαмоυѕ that something is wrong, a Diminisher can't make more dmg than a Cyborg!
    Diminisher have 1 laser and -5% dmg.

    So it's impossibile.