[UI] Skylab:Palladium generator

Discussion in 'General Archive' started by Personalix, Aug 7, 2017.

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  1. Personalix

    Personalix User

    Consist in adding a new resource generator called "Palladium Collector",it will generate palladium by the time.

    Building Requirements
    -500,000 Prometium
    -500,000 Endorium
    -500,000 Terbium
    -50,000 Duranium
    -50,000 Prometid
    -5,000 or 10,000 Promerium
    -500 Palladium
    -5,000 or 10,000 Uridium
    -5M Credits


    -Palladium production per hour:45 or 60
    -Cannot be upgraded and will remain in level 1

    The reason of this idea is to help people get a boost when building gates and make more easy to build it,the construction requirements and production per hour is balanced and it will not hurt the game.
     
    BestGArenEUW and Undertest like this.
  2. FItty3

    FItty3 User

    This will generate 4k Uridium/day or kill 4 cubies for 3 mins...... the time it takes to go to the 5-2 bace and sell with logging of is the same time it will take for you to kill the cubes pretty useless if its more it will be busted... cool idea/pretty useless wont be implemented ever
     
  3. The resources needed to build the collector is way out of proportion. You are getting 3-4 spins per hour and giving up more spins than can be collected in the first 24 hours of collecting. The loss of credits earned because you have to shut down the Prometium and Seprom refineries to generate the Prometid and Duranium needed along with buying the robots to collect the needed primary ores. These expenses to gain 72-96 gate spins a day seems like too much to create collector for most of the people it is supposed to be helping, as either they are trying to build their SkyLab or getting credits to build ship strength via the AUCTION. Most of the people who could afford the expenses as stated would be using the Uridium to create the spins instead of using a Collector to generate FREE spins they had to EXCHANGE at 5-2 base every day, also having to reduce the amount of SEPROM transferred to the ship so they could exchange them to be turned into Gate Spins would be the other deterrent to making this feasible.