[UI] skylab update

Discussion in 'General Archive' started by Super2.0, Jan 26, 2016.

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  1. Super2.0

    Super2.0 User

    i think its time for another skylab update i have a few ideas most players will enjoy:
    i think since the deletion of transport to skylab via ship we should have the xeno module now produce xeno to send to our ship and give it a uri value for example 20:1 ratio of xeno to uri or even a 50:1 ration of the same definition
    whom else thinks this is a good idea?
     
  2. I often wonder why the xeno module is even in the skylab. Basically just one more thing to have to upgrade and have running. In the past, a lot of players have mentioned that they wish they could send their "excess" xeno from ship to skylab still. Many of them, I am sure are not premium and so after selling the other ore, have tons of xeno. Others can't keep enough of it on hand, mainly because they don't collect the cargo boxes. At any rate, in the end I say no to the idea. I have tons on hand that can be used and I collect cargo boxes, refine ore, and still find myself loaded.

    I am sure your idea is founded behind using SMB, ISH, and Targeting CPU; something that could have been mentioned in your motivating idea.
     
  3. i dont care what the opdate.. but NO more power on the lasers.
     
  4. OrbitGuru

    OrbitGuru User

    i agree on the update need. how bout a higher rate for sep, and also a higher storage for it? also cutting the wait time down on loads would be nice considering a citadel load could take literally a day or more..

    maybe even raising the value of seprom? NOT up the damage, but up the shots per rock. like instead of 100 shots per rock make it 1000. more people would be able to use it and use it for longer. errybody happy especially noobs
     

  5. They do need a higher rate for the seprom. It takes 48+ hours for the seprom to fill up. That is way too long.

    If you are non-premium, a citadel load takes 8+ hours but that is normal, with the incentive being to get premium to cut it in half.
     
  6. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
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