[UI] The Nimesis.

Discussion in 'General Archive' started by Λℓмоѕт•Fαмоυѕ, Jul 26, 2018.

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  1. Yeah, this ship is absolutely insane. In the right hands, it's basically an unstoppable machine. With 80% evasion, a load of bonus damage and lightning speed, how are you meant to even escape from it let alone fight it?

    For you who do not know, evasion is considered as complete dodge, meaning dodging rockets, rocket launcher and laser damage; meaning you cannot slow rocket it and run away.

    I play almost solely as a solo pvp fighter, there really is only one way to beat this ship and that's to run to a portal and jump or hope the player is inexperienced so it doesn't sab while you emp, thereby losing its ability. The cooldown is only 3 minutes, this ship seriously needs a big rework, I know it's for experimenting but could you imagine if a ship like a diminisher was given this ability? Like, come on Bigpoint.

    I think the way to balance this ship is to make the "targeter CPU" a true strike source, meaning when toggled on your lasers cannot miss, even against evasion. (Currently, it does not have this and makes no difference).

    The way it works is pretty simple: True Strike > Evasion > Skill Tree.

    Let me know what you guys think, I just think this ship is way too powerful right now and something needs to be done about it.