[UI] Universal Ship Design

Discussion in 'General Archive' started by Uhr_Drago, Jul 14, 2015.

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  1. Uhr_Drago

    Uhr_Drago User

    I like the idea of a custom design for any ship that can be upgraded at any time in shop, the options start with a metallic color scheme with or without company color highlights for 10k Uri:
    1) Red.
    2) Blue.
    3) Green.
    4) Yellow.
    5) Orange.
    6) Grey.
    7) Purple

    From there a choice can be made for the type of upgradeable boost the design will offer such as.

    Boosts on Uri from alien kills and boxes.
    Type 1) x2 Uri from boxes 30k Uri
    Type 2) x2 Uri for regular alien kills 60k uri.
    Type 3) x2 Uri for boss and uber alien kills. 150k Uri.


    Damage boosts on upper, lower and battle map aliens excluding cubes.
    Type 1) x2 damage boost for regular aliens, 20k uri.
    Type 2) x2 damage boost for boss aliens, 40k uri.
    Type 3) x2 damage boost for uber aliens, 80k uri.
    Type 4) Types 1,2 and 3 combined, 120k uri.
    Type 5) x2 damage boost shared with outfitted players for regular aliens, 40k uri.
    Type 6) x2 damage boost shared with outfitted players for boss aliens, 60k uri.
    Type 7) x2 damage boost shared with outfitted members for uber aliens, 100k uri.
    Type 8) Types 5,6 and 7 combined, 160k uri.

    Shared bonuses by outfit members on HOME maps only without stacking and using the highest bonuses available.
    Type 1) Just ship designs, 50k uri.
    Type 2) Ship and drone designs, 80k uri.
    Type 3) Ship designs, drone designs and pilot bio abilities, 100k uri.

    Damage boosts for PvE in home and battle maps.
    Type 1) X2 damage to shields, 20k uri.
    Type 2) X3 damage to shields, 40k uri.
    Type 3) X5 damage to shields, 80k uri.
    type 4) 100% shield penetration, 250k uri.


    Ability ships and ability designs will not share their abilities if any, just the boosts.
     
    Last edited: Jul 25, 2015
  2. No God please no, NOOOOOOO, NOOOOOO!!!!
     
    Tarron likes this.
  3. sure i like the idea, but this is darkorbit we are talking about, this would not work so soz -1 never ever want this :/
     
  4. Uhr_Drago

    Uhr_Drago User

    Please elaborate your comments.
     
  5. He means it's too rewarding for such low cost and DO wouldn't do it, not at that price anyways. Not to mention it would screw over PvP even more. We don't need ~600k combos in home battle maps. Also the alien ones would be too Op we well
     
  6. Exactly. Players payed enough uri for our ships, why would you need more new designs that we need to pay to make us stronger only in certain area? I find it dumb as it helps players camp in certain maps only instead of exploring the deep space as the game told us to do explore.
     
  7. Bakjam

    Bakjam User

    To complicated, rather just have a higher standard pve dmg output (without designs, or droneformations). Would like a design that adds 25% Pve dmg though.
     
  8. Your original idea to customize ships is a great idea….

    However your "Invisibility" & "Damage Boost" ideas are way too OP (over powered)
     
  9. Dude, maybe you should rethink your words.... x5 damage? Are you on meds? Hell no.
     
  10. imapoofya

    imapoofya User

    LOL imagine that design with moth. Also no cuz that's way better than diminisher
     
  11. Actually - I think we have x5 already depending on your configuration and stuff you got on ship.
     
  12. Lol.
     
  13. Uhr_Drago

    Uhr_Drago User

    Ok you guys say too overpowered and cheap. what would the prices be for these if reduced in power and how much reducing would be needed?
     
  14. No to it overall. It's overall too complicated. People have issues reading descriptions at all or correctly now. Literally.
     
  15. Uhr_Drago

    Uhr_Drago User

    I'm still here to help them understand with the stumbling points, just tell me where they are if you can.
     
  16. Yeah on here. But recently like 5 threads have had guys who messed up on description on a pretty easy to understand description. Idk if they didn't understand or just didn't read it but most, evidently won't read descriptions lol. Few come on forums anyways.
     
  17. No... We have 5% More damage from a Design, not x5 damage from a design. That's ridiculous.
     
  18. Uhr_Drago

    Uhr_Drago User

    That x5 damage is localized to just the shields of the target, what would you suggest as a reasonable alternative?
     
  19. None of them. The diminisher does half of the crappiest of that design and is limited a lot and gets a penalty. Yeah diminisher is for PvP too but never used as its easily and cheaply countered and almost never of use.
     
  20. x5 dmg sounds nice, how bout the design for goli that does x5 damage that has a price tag of 5 trillion uridium so no one can buy?

    diminisher does beat ring formation :) it'll take a while but good for jpa and stuff. im already curious on the rework of DO's max damage as drill came out and all. x5 damage would make you 1 hit people on moth no matter what. again, plz no...
     
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