UNOFFICIAL: DarkOrbit Revealed

Discussion in 'Speakers‘ Corner' started by =SERAPH=, Mar 24, 2014.

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  1. Pootis-Man

    Pootis-Man User

    Here are the upcoming packages coming for the PvE server release in december :









    Source : test server 2
  2. Pootis-Man

    Pootis-Man User

    Here are some news about upcoming events and content :

    Darkorbit birthday :

    New (event) quests

    This might be the anniversary gate

    Source : test server 2 (Credits go to Tawaret)

    And at last, a picture about one or several prelaunch packages for the PvE server :


    Source : test server 3
    KILABOT™ likes this.
  3. Pootis-Man

    Pootis-Man User

    The PvE server is actually directly related to the new saturn universe :

    Source : test server 1 (credits go to Tawaret)
    Last edited: Nov 25, 2020
    -baghira2- likes this.
  4. A PvE server? Really? They finally listened to the crybabies on the forums about how they want a farming game (even though they are always complaining about how much time and money it takes to play the game lol) because they can't learn how to build their ships correctly and are still getting regular LF4 and they can't fight worth of anything.

    I guess DO is now a farming simulator game. Actually shameful. Dead game.
  5. They do this so bots can be on 24/7 farming with out being kill by players.
    They give them now a server just for boots :)) this is so funny.
    I bet Bigpoint take a cut from all the sites that sell programs

    I feel like bigpoint knows this game is almost done and they try to get as much $ before it ends this why every 2 weeks a new ship or a new design is in payment option, Helix is like 3 time a week. A lot of bundles with ammo and pet stuff.
    You have so many bugs that ruin your experience and no one is fixing them but new stuff come every month. Shame
    Last edited by moderator: Nov 25, 2020
  6. Pootis-Man

    Pootis-Man User

    New winter event / content :

    There's gonna be new eternal blacklight rankings.

    New tech called frost field :
    Generate a Frost Field around your ship that slows and slightly damages enemies for 8 seconds.

    New battle pass key :
    Resource used to trade for Battle Pass rewards and required to open Battle Pass Boxes.
    (Obtained from completing Battle Pass Objectives)

    Battle pass key exchanges :
    Frost Orcus
    Frost Field
    NPC Nuke
    Anti-AI Emergency Reserves
    R-IC3 x50
    SP-100X x75
    IAC x30
    Indoctrine Oil x15
    ABR x50
    Extra Energy x125
    Booty Key x4
    RSB-75 x3,000
    UCB-100 x4,500
    PLT-3030 x2,000
    PLT-2021 x3,000
    UBR-100 x500
    HSTRM-01 x500
    DCR-250 x25
    SR-5 x50
    Seprom x1,000
    Scrapium x30
    And some boosters

    New quartz recipes :
    Frozen Labyrinth Key x5
    Battle Pass Key x2
    Hybrid Alloy x30

    Some packages :
    Source : test server 3 (Credits go to Tawaret)
    Last edited: Nov 27, 2020 at 11:52 AM
  7. All these spoilers, any idea when they are gonna fix any part of the game? It has been broken for over a year but they keep adding stuff to buy and they can't even use part of that money to fix their game. Just shows how much they care about their client base (0%). Keep up the good work though and keep posting all this garbage for them.
  8. madhatter2

    madhatter2 User

    i guess you dont realise 90% of the so called players cheat, pvp died a long time ago,,,, now it's who has the best bot!!!
  9. Zecora

    Zecora User

    The PvE-Server isn't such a terrible idea generally. But the lack of content in both mid- and endgame are making it useless. We have nothing to do now on the regular servers, that won't change with a PvE Server. The only difference is that you can finally farm in peace, but that could have been done as well by introducing this PvE/PvP-mode CPU on the regular servers. We wouldn't have needed a new server for that.

    To be fair, this is long overdue. Curious how it will turn out.
  10. I agree, its a good idea!
  11. I think you guys are missing the point.

    This is a PvP game and it was never meant to be PvE to begin with, and the hard turn to PvE is precisely why many players quit because we want a fighting game, not a farm simulator that literally only 20% of players want and those players not even being good at PvP or PvE to begin with(which explains why people on here cry about everything when they have yet to even get prom lasers after 2-3 years, lol).

    Look at all of these DO private servers that are coming out. Those servers are set up to be Darkorbit before PvE aspects and they have more players than the real DO itself. What makes you think a PvE server is going to do anything, I mean sure you can farm in "peace" but you're never going to get rank and it's still going to be difficult to farm because of the bots anyways, so why spend precious time and resources on a PvE server instead of fixing the main game(that has so many bugs right now)?

    What is most bizzare to me is why would you want to play a game like that anyways, where all you do is just farm. Farming by hand on this game is probably the most dehumanizing thing I've ever experienced because it's so damn boring and soul eating. I mean seriously when it comes to "farm-and-fight" games, which DO has turned into more "farm" than fight at this point, this is probably the worst I have ever played. That's why everyone bought a bot so they can skip the whole farm part of DO and play the actual game how it was meant to be played.
    Planearium likes this.
  12. Zecora

    Zecora User


    First of all: Wrong. Upon asking the Support-Team and the developers on the Discord Server directly, Darkorbit is a PvE game with PvP aspects. So your very first statement is wrong, and not even wrong by consideration but wrong by BP's words. Feel free to ask Support and/or staff yourself.

    Secondly: Wrong. A lot of the players who quit or refer to using third-party programs are those people who are annoyed by the drawn-out progression and being constantly shot down. You won't believe it, but people would love to fight. But they simply lack the patience to reach that stage, and are getting unnecessarily frustrated on the way to that stage. And I can hardly battle with a standard Goliath and standard lasers. The enemy can cook a coffee and come back to still find himself being alive, only to make 3 shots to kill the opponent.

    As I said waaaaay back, Darkorbit will inevitably end up adding a PvE mode or a way to disable PvP. Coming very late, but it came. And while I don't think it will make the game more full, I do believe actual new players who get into this game and get assigned to the PvE Server are going to stay longer. Because I think a new player prefers to stay alive, rather than getting killed via 300k damage in one salvo.

    The "Farm-and-fight" genre is dying out. Or have you seen any other successful game that uses the exact same concept as Darkorbit does, aside from private servers? The last 4 that I saw died 3 years after. Darkorbit is frankly the only one remaining. This is why most games either refer to only the "Fight" part, or the "farm" part, also called build-up games for the farm part or MOBA for the fight part. Which - if you play any other games outside of DO - you should be familiar with and should see as being two rather successful genres.

    And the reason why DO is never going to come back up again with that concept is because we both lack a proper way to get to the fighting stage, and the farming stage is unnecessarily dragged out. On top of that, every new player is immediately facing the strongest enemy of the game. Which technically could be compared to fighting against the end-boss of any game with starting gear from the very beginning.

    Point in case, you're complaining about people wanting to reach the exact same stage as you did, with the only exception you don't want them to get the option to do exactly that.
    Ja¢k~Şvk. likes this.

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