Update split reward from npc

Discussion in 'General Archive' started by »ØPŦ‡MU§_K‡ŁŁ_§[23]«, Oct 21, 2014.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. I'm sure that no one like when come to shoot cubikon alone or with a friends who shoot same ammo when come newbie and shoot on it less then your pet and get almost half reward.

    At the moment I dont like how cubikon and uber npc share reward.
    This work on this way:
    1. bigger lvl get more uridium
    2. better laser get more uridium
    3. update on lasers isnt important
    4. upgrade on lasers isnt important
    5. more lasers in ship get more uridium.

    First I wanna say you isnt in outfit. So if 2 players with same amount and same tipe of laser, with same lvl, start to shoot cubikon at same time they will split 50:50 reward. This is ok but problem start when, 2 players with same amount and same tipe of laser, with same lvl, but one of them have seprom on laser and other one dont have, this gay with seprom shoot x4 and other one x1 on the end they will also split it 50:50 and THIS ISNT FAIR !!!

    The best would be that all npc share reward on way that important is how much persent of dmg you make on them that much persent reward you will get.

    Lets explain this better:
    3 players shoot cubikon
    player A make 1.400.000 dmg
    player B make 840.000 dmg
    player C make 560.000 dmg

    This means:
    player A make 50% dmg on this cubikon and he get 50% of full reward.
    player B make 30% dmg on this cubikon and he get 30% of full reward.
    player C make 20% dmg on this cubikon and he get 20% of full reward.

    This formula is at the moment for reward from Hitac, would be good if will be used for all npc.

    And not the last thing, IF you are in group/outfit, you share reward depending on how much player is in group.
    2 players 50:50
    3 players 33:33:33
    4 players 25:25:25:25
    5 players 20:20:20:20:20
    6 players 16,67:16,67:16,67:16,67:16,67:16,67
    7 players 14,29:14,29:14,29:14,29:14,29:14,29:14,29
    8 players 12,5:12,5:12,5:12,5:12,5:12,5:12,5:12,5



    Please write your oppinion.

    Grettings from GE5, »ØPŦ‡MU§_K‡ŁŁ_§«
     
  2. That is basically how the cube already works it just does not factor in Shield damage. btw any time a noob shoots a cube i am on they never take 50% of it from me..
     
  3. The cube is a shared reward NPC...the more you kill it the more you get in return. I shoot x1 ammo and the other shoots x4 ammo...the x4 shooter gets more rewards....geez :rolleyes:
     
  4. In outfits, the rewards split are determined by ranks.
    I played with a level 19 player, and I am a level 19 player. I am one rank above him while we do some "Two-Man Cubes". If we had the same rank, the rewards would be split even-steven, 50-50 (for the sake of time and cleanness, let's just focus on the Uridium), 512 Uridium for me, 512 for him, totaling the cube's normal 1,024 Uridium reward.

    Since I am one rank Higher, I get from 524 to 528 Uridium, while he gets 496 to 500 Uridium.

    I just don't know why it's split like that. If you want to help a brand new player and add them to outfit, they only get about 5% of the rewards.
    They should just go a head and split it according to the number of people in the group, as OP has said:
     
  5. If you are in a group it is split.
    If you are not in a group it is adjusted - accordingly.
     
  6. It is not perfectly split.
     
  7. your rewards are based on what you put into it. So if you are spending more lasers in damaging the npc., you will be compensated higher.
     
  8. Nope, incorrect.
    That's only if you are cubing or doing ubers WITHOUT a group.
     
  9. Nope u my friend are wrong in a sense, we are all talking about cubes. If a player with a higher damage rate hits the cube in outfit, they will get the higher payout. Out of an outift, it gets spread out accordingly.
     
  10. No!
    In a group is 50%/50% higher lvl gets more not rank KS.
    Ammo type is not important in outfit...^

    Who don't believe me should try and see...
     
  11. Alright, Next time I go cubing, I'll find someone with an equal rank, and someone that is higher (or lower if I'm lucky) and see what happens. I'll record this, too :D
     
  12. Bro its not accurate. I purposely let my outfit members attack a cube for a bit, and I remained cloaked. I waited til it was almost dead and let off a few volleys to pop it, I didnt receive as much as the others.
     
  13. Note: The thread will be re-opened only if the OP requests for it.

    Enjoy the game.

    Closing due to inactivity.
     
Thread Status:
Not open for further replies.