War and leaving clan before dying

Discussion in 'General Archive' started by ŦНΞ●ÜŁŦĪΜΛŦΞ●ĐΞVĪŁ, Dec 14, 2013.

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  1. you're not even reading properly are you? we went to war after they shot on him, they warred us being they were ranked 6 and thought the could handle it, we made many of them rage quit from their clan. I'm just done going over this with you if you aren't reading what im saying.
     
  2. =SERAPH=

    =SERAPH= User

    I think there are some merits to both sides of the argument. Personally, I do think that changes could be made to discourage players from joining and leaving clans as easily, and a time period seems like a reasonable solution for the initial problem raised (although, it would make just as much sense to prevent changes to Clan affiliations/diplomacies while fighting):

    Example display message
    "You cannot abandon your Clan while in combat!"


    Regardless, this topic can use some further discussion, so I am moving it to a more appropriate section.

    ~THREAD MOVED~
    General Issues >> Speakers' Corner
     
  3. Seems like an interesting thread will be booming now lol.

    Yes that's a brilliant idea you should pass it on seraph lol can not leave while in combat, like you cant equip out of base sort of thing, shouldn't be hard to make up in the programing.
     
  4. i have requested that Dark Orbit allow us clan leaders to deny war! just like I can deny an alliance request, or an NAP i can decline the request from any clan I do not want an alliance with. so why not let me decline a bully clan, a war they desire just so that they can stay in their own maps. and not have to do the job that the mining company requires them to do. which is defend against enemy mining companies! Not sit in (HOME) Maps and kill your own company. yes there are reasons to declare war! if a clan is attacking members of your clan. but to declare war, just to have fun with a smaller clan is not fair or right in any way! Bully clans such as [ENVY] should be banned!
     
  5. I deny that idea. If a clan is picking on one of my members, I will most likely want to put them out of their misery without losing honor. This is a PvP game, denying the PvP is a no no. I honestly like to go to war with clans on my server, many hate me for it, those who hate me for it most are the Spanish clans I don't let go when they make it to the far side of my hate list. (not racists, just a Spanish server and they all act like their gods.. literally a clan of them put God in their names...) Anyways. others who hate me are the ones who are in my clan and can't handle wars.
     
  6. i agree with º¤»ĐЯΣΔΜ◊†◊ÐΣМΦИ«¤º u cant deny pvp and archangel if your weak doesnt matter matter is how u fight when i was noob i remember i went with nostromo hitting 200 shooting a 3 star guy all around the map :p every time i die and i swap back at him he poped me 3 time and then he stopped even shooting me :p was fun. and deny a war ask your leader to be diplomatic and if there are bully clan just tell them that you cant beat your own size so you pick on others :p
     
  7. or he can just leave his clan till wars over. I do it when im out of ammo.
     
  8. yes atleast not being a weird unworthy worrier leaving clan before dying giving - honor cuz they are too scared

    You know u cant be like that your own company bothers you irritates you you got nothing else u can do
    My friend your theory does not work we dont war on weaker players for weak clan we go to their teamspeak and talk and stay diplomatic but the clans just under our rank full of players with alot lf4 and all havoc hercule what do you think if they do that? i never want to war my own company why will i? war in global europe 7 are shorty now privet issue with the balcans and the greeks. forever war i was in greek alliance and the balcans do that i was like what the hell even the strongest player from the balcan alliance told me dude i dont like it to lets go fight some where else . :p he was honest and a decent guy i meet to have war with but then again you can not ignore those ufe aegis shooting you and when u shoot back they leave and die
    there was another thing the war clan use citadel to drag the lock yo him while i shoot cubi and his other members kill him after he leaves clan dramatic aint it? -_- and there i go lose more honor where will i go? you cant be in gg forever its too boring
    Thank you admin for the concern and yes lets see what all has to say :)
    yes my friend that could be done too. you know being a general to a colonel is the worst rank you can see :p

    (Apologies - these posts accidentally merged with something else while I was trying to adjust the multi-posting...)
    =SERAPH=
     
    Last edited by moderator: Dec 15, 2013
  9. -Pacman2-

    -Pacman2- User

    It would seem your suggested solution totally takes away the little bit of protection from clan bullying the weaker clan have (the strategy of leaving a clan) and as such would seem to be a one sided solution in favour of the bullies.

    If there was a limit per day that a player could use this strategy then that would be a solution that fits both sides.

    So say you can only leave a clan 15 times a day, as 15 is the number of time a player can pop the same clan member in 24 hrs. with out loosing rank ( accepting that the strategy counteracts that. )

    A weak clan has no defence against company bullying this strategy give them a bit of a defence strategy.

    The bullies have a choice.
    They can stop popping own company players for a few day to get their kill count down.
     
  10. There will always be clan wars. There will always be clans that will send war to other clans in their company to cause havoc and basically just act like complete noobs. I have seen it myself where a clan will form and they will send war to the top 10-20 clans in their own company for no reason at all but to be a nuisance. So in this instance its not just as simple as saying 'clans should stop sending wars to their own company and they should fight the enemy in stead' because sometimes you have no choice but to be at war.
     
  11. -Pacman2-

    -Pacman2- User

    There is always something else that can be done other than constant company wars.

    The strategy is just another weapon that adds a bit of tactical play into the game, it has a simple counteractive tactic = don't shoot first and stop shooting if the other company player stops shooting early on in the battle.

    The game was based around 3 companies warring each other with clan war being a small part of the game. These days clan war seem to be prevalent, as it is easier for strong clans to war their own company for easy kills. There is normally more fighting talk in the company chat, than in global chat these days.

    This strategy brings a levelling tactic that a weaker clan or player can use as a defence. The only defence they have.

    The aggressor has a choice they can stop killing their own company for a few days when their kill count is to high.

    The game has a fraction of the player numbers it had a few years ago. Are we just going to continually destroy any hope for weaker players trying to progress in the game? If the desire is to end up with a handful of UFE players running around the empty maps, because everyone else has given up, then I guess totally removing this strategy from the game would be helpful for that.


    Conversely there seem to always be clans starting wars for easy kills these day, acting like complete noobs, thinking they should dictate what happens in the game, like who can and cant cube or palli.

    There is always an alternative choice to clan wars. The strategy is a great tool to stop the prevalence of company wars. The cost of being popped is minimal so the strategy is a great defence against bullies trying to cause havoc.

    There is big a difference from when there was the odd company war to sort out some disagreement and the situation we see today, where there is more company clan wars, that wars between companies, with the main reason being clan war give easy kills.
     
    Last edited: Dec 15, 2013
  12. you talk as if its only the ufes send war its not
    on my server my clan is number 1 and another clan has sent war to us we didn't ask for it or attack them first they sent it to us then quote in chat saying just leave when they shoot that's not us being the aggressor that's them basically stealing our honour for doing nothing im sorry but you sound so stupid you say don't attack them yet they send war to us then leave to take our honour.
    you also talk of this being a 'tactic' its not its theft how does it offer noobs protection? they can just steal peoples honour and make them outlaw?
    you cant even say its a strategy because they just keep doing it it takes about 25kills to make someone outlaw and you say dont be the aggressor you cant even tell if they have left there clan just because on your screen it shows them still in clan until you jump or re log so your still shooting someone theoretically still in a clan in your mind but there not.how can you defend them its theft after working so hard to have it stolen think of a bigger picture instead of being in one mind set please
    you just just quote yourself saying don't be the aggressor yet they started the war
    not us clan bullying its them basically attacking your account you might as well give them your password and let them take everything because that's the only way you seem to be putting it let them take your honour and you don't get it back but because your the bigger clan your bullying them when they started it not us.
     
  13. There are plenty of clans out there that send war to bigger or smaller clans thinking they can win and destroy the other clan. Wrong, many of them lose 80% of their rights, they only aim for the smaller players of the clans. Many of them just leave. A clan on GA1 EVERYONE knew them for botting and hacking. Weird dmg, auto locks, always circling npcs in 1-2, and some of them moved into the enemy maps to bot (stupid). They died SOOO many times sitting there botting and warring us. They felt big and bad, their members started leaving and hiding, or making 1-2 even more crowded then it had already been. And when bots were gone, they were still stupid enough to send wars, and now look at them.. Their clan got annihilated, you see one or two members in the maps every so often. And now they don't even send wars afraid of losing their last chance to play DO.
     
  14. -Pacman2-

    -Pacman2- User

    quote=".RΞSЇSŦΞNCΞ., post: 57619, member: 10216"]you talk as if its only the ufes send war its not
    on my server my clan is number 1 and another clan has sent war to us
    So are you saying you never send wars? :rolleyes:

    we didn't ask for it or attack them first they sent it to us then quote in chat saying just leave when they shoot that's not us being the aggressor
    For you to receive negative honour you would have to be the one showing as the aggressor, either by you shooting first ,or the other player stopping shooting long enough for you to obtain the aggressor status. So you are able to not be the aggressor either by not shooting first,or stopping shooting if they do. Or just treat anyone in your company as if they are not in a clan and stop killing own company ships.

    that's them basically stealing our honour for doing nothing
    No it is you giving it away, by being the aggressor, either by you shooting first ,or the other player stopping shooting long enough for you to obtain the aggressor status, in which case you have time to stop shooting them.

    im sorry but you sound so stupid
    Are you unable to debate your case with out using unnecessary insults?

    you say don't attack them yet they send war to us then leave to take our honour.
    See above
    you also talk of this being a 'tactic' its not its theft
    See above
    how does it offer noobs protection?
    It does not exactly offer anyone protection obviously, however it does cause the stronger clans or players to look for better solution to company clan wars.

    they can just steal peoples honour and make them outlaw?
    No one steels your honour, you have a choice not to be the aggressor, see above.

    you cant even say its a strategy because they just keep doing it
    How does the amount of times you do something, affect weather it is a strategy or not?
    Strategy
    noun
    1. a plan of action designed to achieve a long-term or overall aim.
    2. the art of planning and directing overall military operations and movements in a war or battle.

    I guess strategy is a pretty accurate descriptive word for it.

    it takes about 25kills to make someone outlaw and you say dont be the aggressor
    I guess it cant be the big issue it seem to be being portrayed as, or all the top clans would be outlaws by now.:rolleyes:

    you cant even tell if they have left there clan just because on your screen it shows them still in clan until you jump or re log so your still shooting someone theoretically still in a clan in your mind but there not.
    Stop being the aggressor, see above.

    how can you defend them its theft after working so hard to have it stolen
    I am not defending players for steeling anything, as they are not steeling anything.;)
    The aggressor is giving it away. A player knows when their own company kill count is getting high, they then have a choice.
    1. stop popping own company ships
    2. loose even more honour.

    think of a bigger picture instead of being in one mind set please.
    Believe me, I more than anyone here is thinking of the Bigger Picture. I am consider the effect bullying is having on the games player population.
    I have consider all aspects of this strategy. I guess the key point that I keep reiterating, but which seem to be being missed, is :-

    " If you don't pop you own company you will not loose honour. "
    "The aggressor has a choice they can stop killing their own company for a few days when their kill count is to high."


    you just just quote yourself saying don't be the aggressor yet they started the war
    not us
    I would suggest this is a one sided, almost certainly inaccurate, view ;)
    clan bullying its them basically attacking your account you might as well give them your password and let them take everything because that's the only way you seem to be putting it let them take your honour
    No they cannot make you continuously pop them you have a choice see above.

    and you don't get it back but because your the bigger clan your bullying them when they started it not us.
    As above, I very much doubt it is only "them" that start the wars.;)
    Which ever "them " you are referring to.
    If you don't kill same company ships you wont loose honour. Loosing any significant amount of honour is completely within your control. Just keep you own company kill count down to an acceptable level.
    Work out better ways of dealing with company disagreements and get back to warring the other 2 companies.
    [/quote]

    ====

    Fixing the kami own company kill issue, was the correct thing to do, as it was realistically not within the control of the kami users, if cloaked peanut with no shield wanted to take your honour.

    However loosing honour from shooting down own company ships, is with each players control.
     
    Last edited: Dec 15, 2013
  15. *GLOK

    *GLOK User

    The following is for entertaining purposes only and written to be exempt from any and all legal actions:
    This is a game afterall. How much sin and argument do players want to have in something that is supposed to be fun and an escape from the pressures of our offline combined existence? There are news reports of people killing themselves over cyber bullying. From a post I found here, the player wrote - I'm 300%, Three Hundred Percent, fed up (with DO's negligence?). If the countenance of DO doesn't take these concerns seriously then they may be REALLY VERY HAPPY (sarcasm) to have wrongful (real-life) death lawsuits brought against them. =P Will they hurt their precious creation if they make participation in wars player elected? I had a thought that was the point of the in-game Team DeathMatch log in satellite... Would the game be boring? Is the game ever boring? While playing a day ago or so I saw a chat comment that missions can get something like long & irritating. Different strokes for different folks. DO and any other games have probably always had players leave in part because of loss of interest or players' needs to pay more attention to their offline lives. Does the DO team not care about bullying? They might've had to endure it. Have they a D wish that people get bullyed like they used to get before awareness of bullying became SO publicly focused? Do you think DO wants to make you buy a pass to exempt you from getting popped by: your own clan, any other clan, both types of clans, specific clans/rouges/loners or any other players altogether? Forcing your client to pay for civility just doesn't work for me. But no one ever really owns a MMOG outright anyway. It's a work in progress and needs funding to exist. It's fun you can come back to your profile to pick up where you left off. Eventually, they will loose much of their audience when they require you to pay per play. But I never had to certify I am over any age to acquire use of this game. Maybe WTG-DO somehow collect enough detail about their clients that they can bypass a ratings scale or user discretion post. In my opinion, they really need those items if they are going to allow bullying as they have. Age and maturity level do not necessarily equate to each other. If men & women get sent to jail because they intentionally or "accidentally" (ie: DUI/DWI) kill someone, you see where they were old enough to operate the machinery (car, boat, plane, social relations, etc.) but not socially responsible enough; mature, to do so. So the player could be any age chronologically AND maturity. Adults who were bullies or bullied when young could be on as bullies popping kids they thought were old enough not to take it seriously. Or wanted to pop adults for revenge or some other just as bizarre sense of satisfaction. Some players MAY be really offended when they are harrassed by the same players who popped them before and also don't like random selection as targets. Since they have a rating system - starting with no rating, killtastic, ... accomplished hunter ... omega taco supreme annhilator (lol) - why not make it only possible for "fair" fights? Would the psychology be that the bully would do whatever s/he could to delay their next rating so that they could pop someone of their own honor scale? IF this is a solution, any player should still have the option to opt out of being popped by the same player at any attained level of honor. Perhaps they could program an accounting system for repeated pops, establish immunity for the popable, publicize said popped player has n many special ammo opportunities to pop the bully anytime - whether on start up or departure, anywhere - whether on the same map or not and lastly, allow the novice or less practiced players to actually do just that. Perhaps even allow the novice to keep the bully from playing that day or any day they sign on as the bully's come-uppance for being one in the first place. Could that same accounting system slow down the game? How important is it to stay careless about bullying anyway? Would it really be such a chore to track which player attacked the less experienced if it meant a drop-off in users? Could you program a recognition sub routine to see how many times X hit Y and then stop giving merits to X? How honorable is it to crush someone trying to get up in the first place? Is that really what defines your fun? It's true that in real life you can gain the respect of others because of your stature, ruthlessness or like Scooby-Doo says - just being a 'rick. You can also gain your respect by being supportive, cooperative and inclusive. Rise to the occasion - don't be a 'ussy nor a 'rick!
     
  16. Okapi32

    Okapi32 User

    ._.
    You just wrote 840 words as just one long paragraph. I don't many people are really going read thought that whole thing.
     
  17. *GLOK

    *GLOK User

    I really appreciate your input! What did you mean by " ... many people are really going read thought ... "? Did you read the "just one long paragraph"? If I need to conform to breaking up my ideas into the standard of paragraphs, how about you following the rules of deletion or exclusion of essential words that link a complete thought within a sentence? And using the proper word for what you mean to relate? Or just proof read what you've written? Nonetheless, I think you meant - "I don't" know too "many people" that "are really going" to "read" through [not thought] "that whole thing." If it was interesting enough for some people to have read then it could've been interesting enough for all people to have read. Do you know some people? Do you know all people? I think you've tried to express that you don't know too many people. Is that correct? Just for grins, how many words long is this paragraph? lol
     
  18. Okapi32

    Okapi32 User

    Chill out.

    You are still writing one continues paragraph, by the way.
    If you want to get all grammatical on my post where I forgot to add 1 word and 1 letter, then please use paragraphs to break up what you are typing so people will actually be bothered to read it all.

    840 words in a single paragraph is very poor grammar, if you want to pick out mine, sort your own first please. I was just giving you a tip so that people would actually read post.
     
  19. @*GLOK Tbh, i didn't bother reading your whole 'essay', once i saw how big it was. Split them up with paragraphs, m8.
     
  20. *GLOK

    *GLOK User

    Okapi32

    Your directive to "Chill out." was unnecessary. I started out with appreciation and ended with an 'lol'. So let me reiterate, thanks!

    Suffice it to say we are both in the wrong. When I post again I will try to remember to use breaking, spacing and indenting. Will you proof read, use the proper word meanings and spell correctly?

    Was this more to your liking? Reply if you wish but I don't really need one.

    See you in DO space.
    *GLOK

    Thanks, this has already been addressed. Are paragraphs always about four lines of text? And why do these breaks make what's written any easier or more interesting to read?
     
    Last edited by moderator: Feb 1, 2014