What would you ask, if you could talk to people behind the game?

Discussion in 'General Archive' started by K.Schmidt, Jan 20, 2014.

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  1. *GLOK

    *GLOK User

    • Please avoid using excessive Capital Letters when posting
    I SEE WHERE YOU CAN SWITCH RESOURCE MINING COMPANIES BUT DON'T SEE WHERE A PLAYER CAN QUIT THE STAGNENT VRU CLAN THEY ARE IN. I'D LIKE TO FORM MY OWN CLAN SO THAT I DON'T KEEP LOSING URI' & HONOR. IS THE AFOREMENTIONED POSSIBLE OR WILL THE DEVS MAKE IT POSSIBLE SOON?

    THANK YOU FOR THIS POST FULL THROTTLE.
     
    Last edited by moderator: Jan 27, 2014
  2. id ask them to shut down the game for a month to fix all the bugs and whatever else they have screwed up in this game... like how i just went from hitting 55k x4 with sep to 40k x4 with sep?? makes no sense with 21 lf4s
     
  3. They realized your noobishness and brought you down to where it belongs :p hahaha just kidding buddy.

    Yes, I have also notices a Fluctuation in damage. Same map same set up same NPC's. One time I logon it's one rate, next time is different.

    Also, I'm still MISSING my Amber design from inventory, posted to tech yet no answer sheeesh.

    Peace :cool:

    "Arrogance and Attitude are no match for Experience"
     
  4. K.Schmidt

    K.Schmidt User

    hi you guys. The portray is up, but there is more to come, also a q&a where Jonathan answers some of your questions. Sorry, that all of them aren't there. A news about the stuff that already happened and the future of the game will appear very soon, along with a smaller piece on some of the people working at Bigpoint on Dark Orbit. I will keep you informed.
    THX for all of your help.

    Here is a Q&A:
    http://playnation.eu/news/view/en/jonathan-lindsay-answers-the-players-questions


    And the last two:

    http://playnation.eu/news/view/en/seven-year-old-dark-orbit-reloaded

    http://playnation.eu/news/view/en/behind-the-screens-of-dark-orbit
     
    Last edited: Jan 30, 2014
  5. bobmyself

    bobmyself User

    A very questionable statement. Some of us have been tracking the player population changes for over a year and both my own and other user's data says that this is incorrect. Page 32 and onwards of the Server Stats/Player Numbers thread shows the data from August 2013 - December 2013.

    There have been fluctuances in numbers, most of which are attributed from game developments such as events, but to say it has "grown consistently" is pretty far off.

    For my own server (Global America 1) stats,

    26th August 2013: 23996 players
    30th January 2014: 25733 players

    The server growth has been marginal and has only been increasing somewhat 'steadily' for the past 2 months. You are considered active if you have logged in within the last 4 weeks or so which means these numbers are hardly a reflection of what the players that enter the spacemap really are.

    The 'Users Online' number that we used to have gave a slightly more accurate representation (it still only showed the users logged in to the backpage) but that "mysteriously disappeared" from first the header and then the source code. :rolleyes:

    -------------------
    On a different note, I hope @VESPID reads this part...

    :D

    -bobmyself
     
  6. Global America..
    Days since registration - 1,816... Daily login - 1,816

    Should be a darn prize for that :rolleyes: heck, for my loyalty to the game I don't receive any TGC news any more either o_O hmm maybe they just haven't sent anything out for a while.

    My first account has much more :)

    Over the past couple of months I have noticed a slight increase in "NEW" players & a return of some old hands.

    I make an "effort" each time I'm on the game to help some of these new players, be it with credits or help on the maps. I think it important to help "teach" these new players the in's and out's of this fine game. I'm surprised daily at just how many of these "new players" have zero idea there is a Game FAQ Index or a Dark Orbit Bible.

    I think those 2 links really need to made easy to find. They need to be incorporated into the main page. Both the FAQ Index & Bible have been revamped and quite well organized. Excellent work from our community team leaders.

    Peace :cool:
     
    Last edited: Jan 30, 2014
  7. I would just like to know what is the plans for the future of this game and where it is going.
     
  8. JUDGE

    JUDGE User

    I would ask which server the other 80 million active uses are playing on and why i cant move my ship to that server !
     
    cooljak96 likes this.
  9. whoeva

    whoeva User

    I appreciate you bringing this information to us. Hard to read some of it without a sarcastic smile though.

    I guess this explains why Mega Happy Hour "randomly" occurs at this time and on the same day every week for many, many months now.

    I guess I would ask why the support team tell the moderation team to tell us that certain things are random when they clearly are not and if they realise how much of an impact this deceit has on a players impression of the other "random" instances in the game such as gate rewards or booty box contents.
     
  10. LlewCoch

    LlewCoch User

    quote from jonathan Lindsay interview:

    "We’ve just released a completely reworked mission system that gives out 26% more Uridium than before, and we are currently reworking the auction house so that more Uridium items can be bought for Credits. I think the balance is now fair."

    Errrr... I would like to ask is there anyone out there who has noticed that they are earning 26% more uri from the new missions? I only ask because, while I have made lots of EP from them, I have not noticed any with particularly lucrative Uri rewards... am I looking in the wrong place? Please advise...

    regards
    -Llewcoch-
    GB1
     
  11. I would like to ask them if they ever intend employing any competent coders.
     
    whoeva likes this.
  12. -Pacman2-

    -Pacman2- User

    The article looks more like a who is Jonathan Lindsay, rather than addressing the questions asked in here.

    I don't see any clear points raised which relate the question in here.

    A key point made:- Bots, used an increase in profit as the indicator for success, rather than an increase in players numbers (which has actually dropped since just before the major bot ban wave)
    Just shows that the main driver is still profit, not the gaming experience for the average player.

    Considering there was only around 800k accounts in total at the time of the major bot ban wave, with any EP
    (accounts with 1 EP or more) on the 58 servers we have access to. With only around 25% of them actually add any EP in a 7 day period;

    the suggested 50k accounts being banned,would equate to around 25% of all active accounts ( accounts adding EP wk on wk ).
    I guess the ban being referred to was the 72 hr ban ( Even then, 50k accounts seem a bit on the high side compared to reality.)
    and the increase in revenue was probably due to a proportion of the botters, re-buying the bio and upgrades. Which would have been a fraction of the gains made from botting over the years it was allowed to go on and would not reflect sustained revenue growth.
     
  13. K.Schmidt

    K.Schmidt User

    Well, I see that you keep asking questions even though, and discuss some of the answers given. Of course I only reply to remarks made about what I have written, not to answers given by Mr. Lindsay.

    To Pacman, I can say, you are right. There is a portray, mainly about who Jonathan Lindsay is. But if you have a look at the thread, you should find links to other articles, where some of the questions asked in here are passed on. Not all, and maybe not answered to everyones satisfaction, but they are there :) Best of luck playing dark orbit to you, as well as to everyone else in here
     
    LlewCoch likes this.