Zeta Gate's completely Evil!?!?!

Discussion in 'General Archive' started by DARK_DAWN[k], Apr 27, 2015.

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  1. On MHH I bought 2 orders of urid and came out to 2.2mill uridium. So, I thought to myself... " Hey why don't I go for a Havoc Design set. " Next thing I knew I was completing Zeta's in under 30 minutes each to find out I ended up spending all of my 2.2m uri plus the 50k uridium per gate completed. Turns out that I have not even got one single Havoc design.... How is that remotely possible? Theirs a 33% chance to obtain one and I did over 15 gates. Yes the ammo is good in all but... It defeats the purpose if you don't get any havocs whatsoever. A lot of my friends came across this issue today and we all made a conclusion that it may be glitched. Me and a few other friends completed a total of 172 gates together... of Zeta's. Turns out not one of us received one single Havoc. I gained over 15million special ammo in the process but honestly... I'd rather have the other 7 Havocs i've been missing.

    How is this even remotely possible with a 1/3 odd?

    - Regards, DARK_DAWN[k] [ ID: 32928745 ] -
     
  2. 15 zeta and no hovoc sucks, you have to keep in mind if you go into the gate with hovocs you lower your chance of getting it. It is possible with the odds of 1/3 its just unlikely but its not bugged because my friend did zeta and got a hovoc yesterday.
     
  3. I did not have any drone designs equipped at all, That includes Herc's. Aswell.
     
  4. _Minon_

    _Minon_ User

    welcome to DO,i did 17 zeta and didnt get havoc and 9 epsilon no lf4. 450 booty key on lf4 event i get only 2 lf4. thats abouth 4 monts collecting palla. I really give my best to get 10 havoc and didnt make it,now im give up from game, im just transfering seprome, cuz i dont want someone make fool of me.
     
  5. Hello DARK DAWN,

    Let me just start off by saying It is never a good idea to Spin galaxy gates after a MHH, statistically it seems the chances of getting gate parts right after MHH is a lot lower whether this is intended or not is beyond me but, I usually wait until Monday Afternoon to spin any gates.

    Allow me to also point out you should easily be able to build Zetas for 120k uri a piece in which case 15-18 Zetas is accurate with 2.2 million Uridium.
    Also if you already have full Hercules from a small amount of gates the statistical probability of getting Havocs seems to be lowered; for example:
    My noob ship completed 17 Kappas for 10 Hercules While it took 74 Zetas to get 10 havoc; while as, my main ship took 19 Zetas for 10 Havoc and 65 Kappas for 10 Hercules.

    I have also noted that on a separate noob ship I was capable of get 10 Havocs from 21 Zetas then on another Ship on a different server same result 10 Havocs 21 Zetas; in which both cases I tried using a method of beating my Previous Zeta gate time.

    Constructing Zeta, doing first wave, waiting 10 hours to complete it. Next zeta constructed and done within the hour; next zeta constructed, first wave done, wait 10 hours to complete ETC. In short beating your previous Zeta time provided a ratio of getting a havoc once every 2 Zetas.
    (mark this was done before getting Hercules, may not work if Hercules already obtained.)
     
  6. relax

    relax User

    17 zetas = 5 havocs on a small acc
    17 zetas = 10 havocs on my main acc
    As for the hercs you can find my posts on the forum.
     
  7. 0 Havocs o_O that is something I have never heard before, 0 from 15 gates seems so unlikely that it should not be possible. I am a person who usually says people are just amking stuff up and probabilities are fine but 0 from 15, that is should not be possible.. Maybe there has been a bug of some sort.
     
  8. Hello DARK_DAWN[k]

    Thank you all for assisting with this thread.

    Sorry for the delayed response.


    The chances of getting havoc design from Zeta gate are random and you have to be lucky enough to get one.

    Enjoy the game.

    Closing as common question.
     
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