[UI] Non-PVP design for CREDIT ships.

Discussion in 'General Archive' started by steviray, Jun 3, 2018.

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  1. steviray

    steviray User

    Title says it all.

    A design for credit ships that protects them from being targeted. This design would require carefull consideration because it would become broke way too easy.

    1) home maps only.
    2) level limitations. max would be 12th-15th level. By this level players should be FE??
    3) clan war and firing first on a ship or its pet negates the effect.
    4) although the main ship could not target and attack an offending ship first, THE PET would be allowed to attack any snooping trolls and as soon as the ship fires POOF.
     
  2. This will be only good if there is no bot. As some players will just take advantage of its effect and use bot to box forever and chances are they will not accept any missions or anything that will make them level up so that they could use its effect until the time they are contented of what they had botted.
     
  3. steviray

    steviray User

    there is always something that makes a good idea unplayable. Although, the PETs ability to attack should be a deterrent to some degree. Especially if those designs were restricted to say the peanut, LIBERATOR or the piranha ships. Any of which a well equiped pet should be able to take care of. (maybe a problem with the piranha depending on shielding and gate proximity)
     
  4. Gudinden

    Gudinden User

    Bad idea, because the Botter's will use it wildly :mad::(:mad:!!! Instead shoot a lot of Bk's and get credit that way :p:D:p (Remember and sell the load from the Bk's = credit :))
     
    Last edited: Jun 5, 2018
  5. batata

    batata User

    So much preoccupation about bots (although I can't really see what this would change about it but ok...) :rolleyes: I would rather care about this:
     
  6. Its not a bad idea, really an extension of the idea to extend the protection for new players past level 7. Anyone that is working on starting and advancing, and not just messing around doing their own thing, can make level 15 within the first couple days, under attack or not. This would help as long as they are not doing the 3 noob missions that put you in enemy maps shooting mordons and saimon and collecting rocks. Also new players have it in their head to join a clan because of that mission too, and the fact that they put clan like a banner on the back page, just to find out the clan they join has wars for reasons nobody knows about.

    Anyways, for those players that want to just play and not deal with the drama, I say this is the thing to do.
     
  7. Looks like a great idea at first glance but there is one problem . . .

    How will we be able to kill botters who use this design to have full immunity from ever being destroyed? -- And don't side track by posting a rant about how your ultimate master plan for stopping botters needs to be implemented.
     
  8. steviray

    steviray User

    agreed it is a good idea until you start looking at the abuse potential. NO, no ultimate master plan fer getting rid of botters, not ready yet still in the dont know WTH to do phase. LMAO. BOTTERS, hate cheaters. i did mention a loophole where the PET can always fire first. This was first brought out as a way to deal with spying ships. This would also carry over to botters. 1) the skin is restricted to the Peanut and Liberator hulls. This will make them SLOW and WEAK. An easy kill For an equiped pet. there could be other restrictions as well, drone restrictions, lasers restrictions, other server account restrictions and so forth. This is mearly an idea to protect "a NEW player" not a transplant from another server. I want the Game to grow again. The only way that is going to happen is if DO steps in.
     
  9. The best way to do this is after level 20 you can not invade the lower enemy company maps. You are allowed in the 4-x maps but not the x-1 to x-4 maps (except your own company but you have NO PvP ability unless fired on first or attacking an invading enemy ship)). This is the only way that D O is going to be able to create a game that will promote the growing populations that they used to have. Too many in game issues, too many veterans have quit because of different issues including the change to a MONEY PIT of a game they have recently become. This might even return some of the FE+ protection we used to see before the addition of the UFE equipment.
     
  10. The (only) problem with this idea is that the majority of the events happen in company lower, x-1 to x-4, maps. I am not referring to just the special events but the normal events also. Mind you, this is a great idea, I just don't see how they will be able to do it unless they are expanding protection somehow that they will have no clue how to implement.
     
  11. The events are not PvP except by MCC and then it is usually the enemy who attack but since they seem to spawn in each company map the implementation would be easy as the portal (or Jump Chip) could look at the players Level before activating and give a message if entering a map they are not allowed. We used to ALL be able to benefit from these events but now it is only the MCC's that even get to attack the target. Things like CTB could be done in both UPPER and Lower maps if so desired. But one common point for preserving the enjoyment of this game has been keeping NEW blood long enough for them to become OLD blood and 2 shot killing is not conducive of accomplishing this task.
     
  12. Odin®

    Odin® User

    just create a gate on the x-1 map that can be played such as the LoW-Gate on the x-3 map but requires a Team of 2-6 player levels 12 and below. No-one can be Booted or Fired upon while in the gate. Each player has 3 attempts to finish the gate as a Team and can only be played once daily. If a person decides to not finish the gate as the Same Team he/she cannot start another Team for that gate the same day. This Gate cannot be reopened by anyone who has entered the gate for that day. Now a player who has lives left can join another group only if that player is on the same wave as the current team and there is room such as the Hades Gate , LoW Gate and finish the gate on the same day.
     
  13. steviray

    steviray User

    I did not consider event abuse. If the designs are restricted to the smallest ships (Peanut, Liberator and Piranha), how much of a threat is that going to be against a pet. The pet can always attack, and maybe just a laser restriction you could still shower an offending ship with missiles. The addition of a spec drone should negate any noob non-pvp design. The addition of Apis or Zeus should negate the design as well. The addition of an LF4 laser should negate the Design. A design that would give a new player some room to achieve "FE" status, get a feel for the game, without being thrown to the wolves. FE is a fair startring point for a new player, LF3's and Irises. As someone has pointed out, thats easier to do nowadays. i do believe this would be beneficial without breaking the game. The abuse potential is high but if intelligently designed i believe it could work. Last thing any one would want is a pack of pig killing cartmans.
     
  14. Deter

    Deter Board Administrator Team Darkorbit

    Hello,

    Due to the inactivity of this idea it will be close, archived and listed on the Update&Idea Pool index.

    Closing as inactive, archived and set to Index.