Balance Patch Pt.2

Discussion in 'Headquarters Archive' started by Deter, Jun 14, 2018.

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  1. Deter

    Deter Board Administrator Team Darkorbit

    Hello Space Pilots,

    Here we go again with the second patch following the previous patch;

    Cyborg Ship-
    • HP was changed from 286,000 to 265,000
    • Nanohull was changed from 286,000 to 265,000
    • SingularityII-
      • Cooldown was changed from 180 to 270
    Hammerclaw ship-
    • Speed was changed from 290 to 310
    • Rocket launcher slots changed from 2 to 1
    • HP bonus changed from 20% to 25%
    • Repair pod-
      • Duration was changed from 15 to 10
      • Healing was changed from 25,000 to 17,500
    • Shield repair-
      • Duration from 4 to 3
      • Healing from 20,000(own) to 40,000(own) and 32,000(target) to 60,000(target)
    Sentinel ship-
    • Fortress Ability
      • Duration changed from 10 to 35
      • Cooldown changed from 20 to 180
    Heart Formation-
    • Shield Bonus from 10% to 20%
    Double arrow formation-
    • Rocket damage from None to 30%
    Crab formation-
    • Speed reduction from 20% to 15%
    Chevron formation-
    • Rocket damage from 50% to 65%
    Star formation-
    • Evasion from none to 10%

    Keep posting in the Balance patch thread guys your words are heard!