[GI] New Singularity Damage?

Discussion in 'General Archive' started by ~~Dr.T~~, Oct 15, 2016.

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  1. ~~Dr.T~~

    ~~Dr.T~~ User

    Haven't been able to find any threads that explain this so I figured I'd ask... After the last balance the singularity duration was lowered from 60 sec to 35 sec. However, it makes no mention of the dmg and singularity increases dmg over time. What is the new damage? Is it the same dmg but done in 35 sec instead of 60? Is it 35/60 the previous dmg? Anyone know?
     
  2. -Corex-

    -Corex- User

    Before I believe the Max tick of damage was around 11k
    Now the singularity stops around 7-8k
     
  3. Mmayuri

    Mmayuri User

  4. according to this post in the 'Ship balancing update' thread, which goes unchallenged, the singularity max damage is 155k and as to how this compares to what it was before it seems that it now is a portion of previous rather than a condensation as per other posts in the same thread... I dont fly a venom so this is just from what I can find
     
  5. ~~Dr.T~~

    ~~Dr.T~~ User

    Thanks, I didn't see that thread. It was also what I worried about. It really diminished a skill that was already pretty useless to begin with. As some had mentioned, I had hoped to use the skill to finish off uber bk's as they run in halloween gate but it seems pretty useless and pointless now. Thanks for pointing me in the right direction and mod may close.
     
  6. Deter

    Deter Board Administrator Team Darkorbit

    Closing as answered/requested.

    -=Fly Safe and Take Care=-
     
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