[UI] Multicompany-clan solution

Discussion in 'General Archive' started by Killer02, Jan 5, 2018.

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  1. Killer02

    Killer02 User

    The survey I open concerns the problem of the so-called multi-company clan and a possible solution to the problem. Now I write in my opinion the best way to solve the problem:

    1) Remove the multi-company clans, or make sure that a clan leader can not invite members of other companies;

    2) All those who are not part of the same firm of the clan leader immediately the system expels them from the clan;

    3) already exists the system of the change of firm and as everyone already knows, has a cost of 5000 uridium and halves the honor points, with the new update the honor points will not be halved and there will be no cost in uridium. In fact from the new update the change of firm will no longer be possible to any player, but it will be possible to implement it only in special cases as in many other games or to rebalance the companies or nations, and in the current specific case or with the removal of multi-company clans everyone will be able to change companies, so that players who are close friends with the players of another company can choose to spontaneously change their company and enter the clan in which they were part, but this time as members of the same company. Obviously when you give the possibility to change the company, each player can change within a maximum of one week, if the player were to exceed the duration of that week obviously it will no longer be possible to change the company. Also in that week the player can only make one change, after making his choice can no longer change, but will have to wait for the subsequent rebalancing of the firms, which will obviously be chosen from the upper floors, but periodically the upper floors choose to give the possibility only when a country or company is too strong compared to the other in this case when a company is stronger than the other two. This is because normally every company must have the same number of players who have more or less a similar level of equipment that allows them to compete and fight each other fairly well. So even during the events there will be greater balance;

    4) with the new update all those who are part of the same company will no longer have the opportunity to attack and consequently kill each other. In addition, the war between clans will be made possible only between clans of the same company since two clans that are not part of the same company are already at war with each other because they are the opposite company. Beware if two players belonging to the same company, but to two different clans, and these two clans are fighting each other, the players of the two clans can attack each other and kill each other without loss of honor. In addition, the war between clans of the same company will last for 15 days, not only, a clan can have a maximum of one war in progress, this means that if my clan already has a war in progress other clans of the same company can not declare war on my clan and not even on the clan with which I have the war in progress. Add in the case of special events such as the demaner, the spaceball and other events and even during the battle bases the ongoing wars between the clans are temporarily suspended to give the opportunity to the players of the same company to help each other to grab the resources during the event or be able to conquer a battle base or defend it. This does not mean that there will be no war during the event because among the various firms there will be a great hostility then a more heated fight. The thing is different when the two clans are not of the same company in that case during the events the hostilities are not suspended but remain because the three companies are always and constantly fighting each other.

    5) The inclusion of the duel function, practically when a player wants to make a duel with another player of the same company here is useful this function of the duel, which gives the opportunity to two players of the same company also two different clans that do not they are fighting, of being able to make a duel. This feature only affects players from the same company because the system does not allow you to attack a member of the same company, while instead of players from different companies it is not necessary because the system allows you to attack.

    6) With the new update, a player can no longer invite a player belonging to another company in a group, the reason is simple in no existing game I've ever seen a similar thing, as happens here or the possibility of being able to group a player another company, the thing for me is not normal because there are hostilities between the two nations or three companies.

    7) finally remove the possibility for players of opposite firm to communicate privately with each other using in-game chat, the thing will only be possible only among players belonging to the same company, obviously the reason is always the same since there are some hostilities between opposing company players should not really be able to communicate with each other otherwise it does not reflect the most important feature of the game three companies in constant struggle between them. Obviously, opposing company players can still communicate with each other via global chat.

    8) Constant presence in the map by the moderators to control the chat and to ensure that the rules are respected. Not only during the events the clans of the opposite firm can not agree and therefore can not make decisions about who can participate or not to the event.

    With what I have shown in this survey you will not see the solitude situation in which u player eic is attacked by player eic, vru and mmo at the same time.We will give the importance of the team play between the players of the same company during the events to be able to grab the resources, more importance will be given to the groups with members of the same company both for expare and for large groups or maybe an invasion of enemy maps in groups. So guaranteed fun.

    Finally I would also consider the other proposal regarding boosters b01 that can make the situation more balanced in the map and also another proposal that concerns the seprom.
     
  2. First, there is a Feedback thread that this should have been placed in.

    Second, some clans just upset everyone and they should be allowed to be WARRED by all that have been wronged. I agree each clan should be limited to ONE STARTED WAR but not limiting the Number of WARs against them.

    Third, Communicating Privately between Companies (Whispers) should not be stopped as I do not want everyone to see I am giving praises to the Pilot that just killed me, and when in Battle Maps (like 4-5 or 5-X) working together does assist BOTH/ALL companies involved, I do agree the PvP Hunting must be limited to attacking Enemy Companies ONLY (EIC & VRU attacking MMO is allowed, ETC) but all Same Company fights must stop or be declared WARS, the Duel is a nice exception as many want to 1v1 to see strength.

    Fourth, they do not have enough VOLUNTEERS to maintain a MODERATOR Presence in the 58 servers 24/7 with minimum 6 Chat rooms open all of the time (this is not including Clan or Group Chats or the Private Rooms created).

    Fifth, the Company Balancing idea is a possibility but how to control as the Strongest want to be in the same company leaving the weakest in the other 2 companies (thus the reason for the MCC having the top players from all 3 companies in your clan).
     
  3. Deter

    Deter Board Administrator Team Darkorbit

    Hello,

    As stated above there is already an open thread regarding this concern located in game discussion and feedback thread.

    Closing as referred to appropriate thread.
     
    DeathByCheetos likes this.
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